ResetWorldSounds: Difference between revisions

From Multi Theft Auto: Wiki
Jump to navigation Jump to search
mNo edit summary
 
Line 1: Line 1:
__NOTOC__  
__NOTOC__  
{{Client function}}
{{Client function}}
{{Needs Example}}
{{New items|3.0140|1.3.1|
{{New items|3.0140|1.3.1|
This function is used to reset the world sounds to the default setting.
This function is used to reset the world sounds to the default setting.

Latest revision as of 19:47, 28 October 2019

This function is used to reset the world sounds to the default setting.

Syntax

bool resetWorldSounds()

Returns

Returns true if the world sounds were reset, false otherwise.

Requirements

Minimum server version n/a
Minimum client version 1.3.0-9.04134

Note: Using this feature requires the resource to have the above minimum version declared in the meta.xml <min_mta_version> section. e.g. <min_mta_version client="1.3.0-9.04134" />


Example

By this command player can choose to reset world sounds to the default setting if it has been changed before using setWorldSoundEnabled

function iWantTheDefaultSounds()
    resetWorldSounds()
end
addCommandHandler('resetSounds' , iWantTheDefaultSounds )

See Also