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This function sets the spawn wave time. This can be used in conjunction with spawnPlayerAtSpawnpoint to spawn players when a wave is reached.


bool setSpawnWave ( bool enabled, [ float time = 15000 ] )             

Required Arguments

  • enabled: A bool representing whether to enable waves or not

Optional Arguments

  • time: The time, in milliseconds, of how regularly a spawn wave occurs.


Returns true if the spawnwave was enabled or disabled, or false if a bad argument was specified.


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