Roadmap: Difference between revisions

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=== 1.0.2 ===
=== 1.0.2 ===
'''Release date:''' N/A<br />
'''Release date:''' October 2009<br />
'''Goal:''' Stability bugfix release
'''Goal:''' Stability bugfix release



Revision as of 21:27, 29 September 2009

This page contains a rough outline of the Multi Theft Auto roadmap. The roadmap is used to plan future versions and the changes they contain, specifying a general development direction for the software. It is different from the bugtracker roadmap in the sense that it provides a general description of each version, so that issues on the bugtracker can be targetted at specific versions more easily.

Versions are defined as follows: major.minor.revision according to the GNU version numbering scheme. Revision releases (with identical minor versions, e.g. 1.0 and 1.0.1) will only contain fixes and no significant code restructuring, reimplementations or other new features or improvements, compared to the previous revision. Minor releases (e.g. 1.0 and 1.1) will be used to introduce new features and any aforementioned improvements.

The development trunk will always contain the current version. Work for future versions can be done in separate branches, and will only be merged when the trunk is at the version in which the work was expected to be introduced.

Bugtracker roadmap: http://bugs.mtasa.com/roadmap_page.php

Have a look at the Git Coding Guidelines as well.

1.0

Release date: 22nd of August 2009

This is the initial open-source release version.

1.0.1

Release date: September 2009
Goal: Stability bugfix release

Targets:

  • Fixes for major, high-priority issues and crashes that are present in version 1.0 and are degrading the stability or proper usage of the software

1.0.2

Release date: October 2009
Goal: Stability bugfix release

Targets:

  • Fixes for major, high-priority issues and crashes that are present in version 1.0.1 and are degrading the stability of the software

1.0.3

Release date: N/A
Goal: Gameplay bugfix release

Targets:

  • Fixes for issues and crashes that are present in 1.0.2 and are degrading the stability of the software
  • High priority gameplay fixes

1.0.4

Release date: N/A
Goal: Gameplay bugfix release

Targets:

  • Fixes for issues and crashes that are present in 1.0.3 and are degrading the stability of the software
  • Low priority gameplay fixes

1.1

Release date: N/A
Goal: Usability improvements and additions

Targets:

  • Unicode support
  • Improved chatbox
  • Improved and unified server database support
  • Packet/demo recorder

1.2

Release date: N/A
Goal: Script and gameplay improvements or additions

Targets:

  • Improved ped synchronization
  • Custom animations
  • Increased game limits

1.3

Release date: N/A
Goal: Rethink and revise existing crucial parts of the software for stability, maintainability and performance

Targets:

  • Resource system reimplementation
  • High-performance streamer reimplementation

2.0

Release date: N/A
Goal: Radical engine improvements

Targets:

  • Integrated server-side physics engine
  • Complete and high-performance vector/matrix math library