SetAccountPassword: Difference between revisions

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m (fix oop syntax)
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<!-- Add the code below, an emphasis should be on making it clear, not optimized. You could provide two versions if you wish, one clear and well commented, the other optimized -->
<!-- Add the code below, an emphasis should be on making it clear, not optimized. You could provide two versions if you wish, one clear and well commented, the other optimized -->
<syntaxhighlight lang="lua">
<syntaxhighlight lang="lua">
function ChangePlayerPassword(player,command,oldpass,newpass)
function ChangePlayerPassword(player, command, oldpass, newpass)
-- get the account the player is currently logged into
-- get the account the player is currently logged into
local account = getPlayerAccount(player)
local account = getPlayerAccount(player)
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-- if its only a guest account, do not allow the password to be changed
-- if its only a guest account, do not allow the password to be changed
if (isGuestAccount(account)) then
if (isGuestAccount(account)) then
outputChatBox("You must be logged into an account to change your password.",player)  
outputChatBox("You must be logged into an account to change your password.", player)  
-- end the function
-- end the function
return
return
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-- check that the old password is correct
-- check that the old password is correct
local password_check = getAccount(getPlayerUserName(player),oldpass)
local password_check = getAccount(getAccountName(account), oldpass)
if (oldpass==password_check) then
if (password_check) then
-- check the length of the new password
-- check the length of the new password
if (string.len(newpass)>=5) then
if (string.len(newpass)>=5) then
setAccountPassword(account,newpass)
setAccountPassword(account,newpass)
else
else
outputChatBox("Your new password must be at least 5 characters long.",player)
outputChatBox("Your new password must be at least 5 characters long.", player)
end
end
else
else
outputChatBox("Old password invalid.",player)
outputChatBox("Old password invalid.", player)
end
end
end
end
 
end
addCommandHandler("changepass",ChangePlayerPassword)
addCommandHandler("changepass", ChangePlayerPassword)
</syntaxhighlight>
</syntaxhighlight>



Revision as of 16:49, 20 February 2015

This function sets the password of the specified account.

Syntax

bool setAccountPassword ( account theAccount, string password )

OOP Syntax Help! I don't understand this!

Method: account:setPassword(...)
Variable: .password


Required Arguments

  • theAccount: the account whos password you want to set
  • password: the password

Returns

Returns true if the password was set correctly, false otherwise.

Limits

  • Minimal account password length is 1 character.
  • Maximum account password length is 30 characters.
  • Account password can not be equal to "*****"

Example

This example allows a user to change their password with a command.

function ChangePlayerPassword(player, command, oldpass, newpass)
	-- get the account the player is currently logged into
	local account = getPlayerAccount(player)
	if (account) then
		-- if its only a guest account, do not allow the password to be changed
		if (isGuestAccount(account)) then
			outputChatBox("You must be logged into an account to change your password.", player) 
			-- end the function
			return
		end
		
		-- check that the old password is correct
		local password_check = getAccount(getAccountName(account), oldpass)
		if (password_check) then
			-- check the length of the new password
			if (string.len(newpass)>=5) then
				setAccountPassword(account,newpass)
			else
				outputChatBox("Your new password must be at least 5 characters long.", player)
			end
		else
			outputChatBox("Old password invalid.", player)
		end
	end
end
addCommandHandler("changepass", ChangePlayerPassword)

See Also