SetCameraGoggleEffect: Difference between revisions

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<syntaxhighlight lang="lua">
<syntaxhighlight lang="lua">
function nightvision()
function nightvision()
   local effect = (getCameraGoggleEffect() == "normal" and "nightvision") or "normal"
   local effect = (getCameraGoggleEffect() == "normal") and "nightvision" or "normal"
   setCameraGoggleEffect(effect)
   setCameraGoggleEffect(effect)
end
end

Revision as of 00:29, 16 August 2018

This function allows you to set the camera's current goggle effect. This means you can activate nightvision or infrared effects by script

Syntax

bool setCameraGoggleEffect ( string goggleEffect [, bool noiseEnabled = true ] )

OOP Syntax Help! I don't understand this!

Method: Camera.setGoggleEffect(...)
Variable: .goggleEffect
Counterpart: getCameraGoggleEffect


Required Arguments

  • goggleEffect: the goggle effect you wish to set
  • normal: No camera goggle effect
  • nightvision: Nightvision camera
  • thermalvision: Infrared camera
  • noiseEffect: whether or not there should be a fuzzy noise effect

Returns

  • true if the effect was set correctly.
  • false otherwise.

Example

function nightvision()
   local effect = (getCameraGoggleEffect() == "normal") and "nightvision" or "normal"
   setCameraGoggleEffect(effect)
end
addCommandHandler("nightvision", nightvision)

See Also