SetCameraGoggleEffect: Difference between revisions

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{{Camera goggle modes}}
{{Camera goggle modes}}
{{New feature/item|3.0156|1.5.5|13999|
{{New feature/item|3.0156|1.5.5|13999|
*'''noiseEffect''': whether or not there should be a fuzzy noise effect
*'''noiseEnabled''': whether or not there should be a fuzzy noise effect
}}
}}


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addCommandHandler("nightvision", nightvision)
addCommandHandler("nightvision", nightvision)
</syntaxhighlight>
</syntaxhighlight>
==Changelog==
{{ChangelogHeader}}
{{ChangelogItem|1.5.5-9.13999|Added noiseEnabled argument}}


==See Also==
==See Also==

Revision as of 10:48, 9 November 2018

This function allows you to set the camera's current goggle effect. This means you can activate nightvision or infrared effects by script

Syntax

bool setCameraGoggleEffect ( string goggleEffect [, bool noiseEnabled = true ] )

OOP Syntax Help! I don't understand this!

Method: Camera.setGoggleEffect(...)
Variable: .goggleEffect
Counterpart: getCameraGoggleEffect


Required Arguments

  • goggleEffect: the goggle effect you wish to set
  • normal: No camera goggle effect
  • nightvision: Nightvision camera
  • thermalvision: Infrared camera
  • noiseEnabled: whether or not there should be a fuzzy noise effect

Returns

  • true if the effect was set correctly.
  • false otherwise.

Example

function nightvision()
   local effect = (getCameraGoggleEffect() == "normal") and "nightvision" or "normal"
   setCameraGoggleEffect(effect)
end
addCommandHandler("nightvision", nightvision)

Changelog

Version Description
1.5.5-9.13999 Added noiseEnabled argument

See Also