SetCameraViewMode: Difference between revisions

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This example sets the camera to bumper view when the local player enters any vehicle.
This example sets the camera to bumper view when the local player enters any vehicle.
<syntaxhighlight lang="lua">
<syntaxhighlight lang="lua">
addEventHandler("onClientPlayerVehicleEnter", getLocalPlayer(), function()
addEventHandler("onClientPlayerVehicleEnter", localPlayer, function()
   setCameraViewMode(0)
   setCameraViewMode(0)
end)
end)

Revision as of 12:12, 18 August 2015

This function allows you to set the camera's view mode if you are inside a vehicle. This indicates at what distance the camera will follow the player.

Syntax

bool setCameraViewMode ( int viewMode )

Required Arguments

  • viewMode: The view mode you wish to use

Vehicle Modes:

  • 0: Bumper
  • 1: Close external
  • 2: Middle external
  • 3: Far external
  • 4: Low external
  • 5: Cinematic

Ped Modes:

  • 1: Close
  • 2: Middle
  • 3: Far

Returns

Returns true if the view was set correctly, false otherwise.

Example

This example sets the camera to bumper view when the local player enters any vehicle.

addEventHandler("onClientPlayerVehicleEnter", localPlayer, function()
  setCameraViewMode(0)
end)

See Also