SetElementAngularVelocity: Difference between revisions

From Multi Theft Auto: Wiki
Jump to navigation Jump to search
m (fix revision 14165)
(Requirements)
Line 25: Line 25:
addEventHandler ( "onColShapeHit", root, onColShapeHit )
addEventHandler ( "onColShapeHit", root, onColShapeHit )
</syntaxhighlight>
</syntaxhighlight>
==Requirements==
{{Requirements|1.5.5-9.14060|1.5.5-9.14060|}}


==See Also==
==See Also==
{{Element functions}}
{{Element functions}}

Revision as of 20:03, 12 September 2018

Sets the angular velocity of a specified, supported element (Applies a spin to it).

Syntax

bool setElementAngularVelocity ( element theElement, float rx, float ry, float rz )           

OOP Syntax Help! I don't understand this!

Method: element:setAngularVelocity(...)
Variable: .angularVelocity
Counterpart: getElementAngularVelocity


Required Arguments

Returns

Returns true if it was succesful, false otherwise.

Example

function onColShapeHit ( thePlayer, matchingDimension )
    -- When a player hits the collision shape, give him a spin
    setElementAngularVelocity ( thePlayer, 0, 0, 20 )
end
addEventHandler ( "onColShapeHit", root, onColShapeHit )

Requirements

Minimum server version 1.5.5-9.14060
Minimum client version 1.5.5-9.14060

Note: Using this feature requires the resource to have the above minimum version declared in the meta.xml <min_mta_version> section. e.g. <min_mta_version server="1.5.5-9.14060" client="1.5.5-9.14060" />

See Also