SetHeliBladeCollisionsEnabled: Difference between revisions

From Multi Theft Auto: Wiki
Jump to navigation Jump to search
m (Client-Only function)
Line 1: Line 1:
__NOTOC__  
__NOTOC__  
{{Server client function}}
{{Client function}}
This function changes the state of the helicopter blades collisions on the specified vehicle.
This function changes the state of the helicopter blades collisions on the specified vehicle.


Line 34: Line 34:


==See Also==
==See Also==
{{Vehicle functions}}
{{Client vehicle functions}}

Revision as of 23:13, 10 June 2014

This function changes the state of the helicopter blades collisions on the specified vehicle.

Syntax

bool setHeliBladeCollisionsEnabled ( vehicle theVehicle, bool collisions )

Required Arguments

  • theVehicle: The helicopter that will have the blades collisions set.
  • collisions: The state of the helicopter blades collisions.

Returns

Returns true if the collisions are set for the specified vehicle, false if the collisions can't be set for the specified vehicle, if the vehicle is not a helicopter or if invalid arguments are specified.

Example

Click to collapse [-]
Client

This example disables blades collisions when a player enters a helicopter as a driver.

function onVehicleEnter ( thePlayer, seat, jacked )
	--If the player entered a helicopter
	if ( getVehicleType ( source ) == "Helicopter" ) then
		--If the player entered as a driver
		if ( seat == 0 ) then
			-- Turn off collisions
			setHeliBladeCollisionsEnabled ( source, false )
		end
	end
end
addEventHandler ( "onClientVehicleEnter", root, onVehicleEnter )

See Also