SetMaxPlayers: Difference between revisions

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(Created page with "__NOTOC__ {{Server function}} This function set the maximum number of player slots on the server. ==Syntax== <syntaxhighlight lang="lua">bool setMaxPlayers ( int slots )</syntaxhighlight> ===Required Argu...")
 
m (example fix)
Line 19: Line 19:
addEventHandler( "onPlayerConnect", root,
addEventHandler( "onPlayerConnect", root,
     function()
     function()
         local nowPlayers = getElementsByType('player')
         local nowPlayers = getPlayerCount()
         local maxPlayers = getMaxPlayers()
         local maxPlayers = getMaxPlayers()


         if nowPlayers and maxPlayers and #nowPlayers >= maxPlayers then
         if nowPlayers and maxPlayers and nowPlayers >= maxPlayers then
             setMaxPlayers( maxPlayers + 1 )
             setMaxPlayers( maxPlayers + 1 )
         end
         end

Revision as of 18:41, 3 September 2011

This function set the maximum number of player slots on the server.

Syntax

bool setMaxPlayers ( int slots )

Required Arguments

  • slots: Maximum number of player slots on the server.

Returns

Returns true if number of player slots was successfully changed, false or nil otherwise.

Example

This example increases server slots count if server is full.

addEventHandler( "onPlayerConnect", root,
    function()
        local nowPlayers = getPlayerCount()
        local maxPlayers = getMaxPlayers()

        if nowPlayers and maxPlayers and nowPlayers >= maxPlayers then
            setMaxPlayers( maxPlayers + 1 )
        end
    end
)

See Also