Difference between revisions of "SetMaxPlayers"

From Multi Theft Auto: Wiki
m
m (Needs Checking: Example Wrong)
Line 1: Line 1:
 
__NOTOC__
 
__NOTOC__
 +
{{Needs Checking|Example wrong. Can't increase slots since the maximum you can set is what is defined in the mtaserver.conf. --[[User:OpenIDUser28|Sniper]] 23:48, 3 September 2011 (CEST)}}
 
{{Server function}}
 
{{Server function}}
 
This function set the maximum number of player slots on the server. Note: the maximum this function can set is what is defined in mtaserver.conf
 
This function set the maximum number of player slots on the server. Note: the maximum this function can set is what is defined in mtaserver.conf

Revision as of 21:48, 3 September 2011


Dialog-information.png This article needs checking.

Reason(s): Example wrong. Can't increase slots since the maximum you can set is what is defined in the mtaserver.conf. --Sniper 23:48, 3 September 2011 (CEST)

This function set the maximum number of player slots on the server. Note: the maximum this function can set is what is defined in mtaserver.conf

Syntax

bool setMaxPlayers ( int slots )

Required Arguments

  • slots: Maximum number of player slots on the server.

Returns

Returns true if number of player slots was successfully changed, false or nil otherwise.

Example

This example increases server slots count if server is full.

addEventHandler( "onPlayerJoin", root,
    function()
        local nowPlayers = getPlayerCount()
        local maxPlayers = getMaxPlayers()

        if nowPlayers and maxPlayers and nowPlayers >= maxPlayers then
            setMaxPlayers( maxPlayers + 1 )
        end
    end
)

See Also