SetPedExitVehicle
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This function makes a ped exit a vehicle, similar to the enter_exit control state.
Note: This function only works on synced peds and vehicles (i.e. created server-side). |
Syntax
bool setPedExitVehicle ( ped thePed )
Required Arguments
Returns
Returns true if the function was successful, false otherwise.
When this function returns true, the client will ask server for permission to exit a vehicle.
This function returns false in the following cases
- Invalid arguments were parsed.
- Time passed since last enter/exit for this ped is less than 1500 ms.
- The ped is already being jacked.
Example
This example adds a command to make all synced peds exit their vehicles.
function exitPedVehicles() -- For all streamed-in peds for k,ped in ipairs(getElementsByType("ped", root, true)) do -- Are we syncing it and is it in a vehicle if isElementSyncer(ped) and isPedInVehicle(ped) then setPedExitVehicle(ped) end end end addCommandHandler("getout", exitPedVehicles)
Requirements
Minimum server version | 1.5.8-9.20740 |
---|---|
Minimum client version | 1.5.8-9.20740 |
Note: Using this feature requires the resource to have the above minimum version declared in the meta.xml <min_mta_version> section. e.g. <min_mta_version server="1.5.8-9.20740" client="1.5.8-9.20740" />
See Also
- addPedClothes
- canPedBeKnockedOffBike
- createPed
- getPedAmmoInClip
- getPedAnalogControlState
- getPedAnimation
- getPedArmor
- getPedBonePosition
- getPedCameraRotation
- getPedClothes
- getPedContactElement
- getPedControlState
- getPedFightingStyle
- getPedMoveState
- getPedOccupiedVehicle
- getPedOccupiedVehicleSeat
- getPedOxygenLevel
- getPedSimplestTask
- getPedStat
- getPedTarget
- getPedTargetCollision
- getPedTargetEnd
- getPedTargetStart
- getPedTask
- getPedTotalAmmo
- getPedVoice
- getPedWalkingStyle
- getPedWeapon
- getPedWeaponMuzzlePosition
- getPedWeaponSlot
- getValidPedModels
- givePedWeapon
- isPedBleeding
- isPedChoking
- isPedDead
- isPedDoingGangDriveby
- isPedDoingTask
- isPedDucked
- isPedFootBloodEnabled
- isPedHeadless
- isPedInVehicle
- isPedOnFire
- isPedOnGround
- isPedReloadingWeapon
- isPedTargetingMarkerEnabled
- isPedWearingJetpack
- killPed
- removePedClothes
- removePedFromVehicle
- setAnalogControlState
- setPedAimTarget
- setPedAnalogControlState
- setPedAnimation
- setPedAnimationProgress
- setPedAnimationSpeed
- setPedArmor
- setPedBleeding
- setPedCameraRotation
- setPedCanBeKnockedOffBike
- setPedControlState
- setPedDoingGangDriveby
- setPedEnterVehicle
- setPedExitVehicle
- setPedFightingStyle
- setPedFootBloodEnabled
- setPedHeadless
- setPedLookAt
- setPedOnFire
- setPedOxygenLevel
- setPedStat
- setPedTargetingMarkerEnabled
- setPedVoice
- setPedWalkingStyle
- setPedWeaponSlot
- warpPedIntoVehicle