SetPlayerMoney

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Sets a player's money to a certain value. This will NOT adjust money to different amounts. It will only set money to one specific amount. Use givePlayerMoney and takeplayermoney to adjust money levels of players.

Syntax

setPlayerMoney ( player, money ) 

Required Arguments

  • Player: Tells the function to give money to a player
  • Money: A whole integer specifying the amount of money to give to the player

Example

addEventHandler ( "onPlayerConsole", root, "onConsole" )
function onConsole ( message )
	if gettok(message, 1, 32) == "!makemerich" then --when the player types !makemerich
		setPlayerMoney ( source, 1000000 ) --change player's money to $1,000,000
	elseif gettok(message, 1, 32) == "!makemepoor" then --when the player types !makemepoor
		setPlayerMoney ( source, 0 ) --change player's money to $0
	end
end