SetSoundEffectEnabled

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Revision as of 16:43, 9 August 2010 by Gamesnert (talk | contribs) (Created page with '__NOTOC__ {{Client function}} Used to enable or disable specific sound effects. ==Syntax== <syntaxhighlight lang="lua">int setSoundEffectEnabled ( element sound, string effectName, bool togg…')
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Used to enable or disable specific sound effects.

Syntax

int setSoundEffectEnabled ( element sound, string effectName, bool toggle )

Required Arguments

  • sound: a sound element.
  • effectName: the effect you want to enable or disable
  • gargle
  • compressor
  • echo
  • i3dl2reverb
  • distortion
  • chorus
  • parameq
  • reverb
  • flanger
  • toggle: true if you want to enable the effect, false if you want to disable it.

Returns

Returns true if the effect was set successfully, false otherwise.

Example

-- TODO

See Also