SetSoundPaused: Difference between revisions

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==Example==  
==Example==  
TODO
This example will allow the user to toggle sounds from paused to playing, and from playing to paused
<section name="Client" class="client" show="true">
<section name="Client" class="client" show="true">
<syntaxhighlight lang="lua">
<syntaxhighlight lang="lua">
--TODO
theSound = playSound("music/song.mp3", true)
function togglePausedSound()
    if(isSoundPaused(theSound)) then --sound is paused, un-pause it
        setSoundPaused(theSound, false)
    else --sound is not paused, pause it
        setSoundPaused(theSound, true)
    end
end
addCommandHandler("pausesound", togglePausedSound)
</syntaxhighlight>
</syntaxhighlight>
</section>
</section>

Revision as of 12:37, 28 November 2009

This function is used to either pause or unpause the playback of the specified sound element.

Syntax

bool setSoundPaused ( element theSound, bool paused )

Required Arguments

  • theSound: The sound element which you want to pause/unpause.
  • paused: A boolean value representing whether the sound should be paused or not. To pause the sound, use true.

Returns

Returns true if the sound element was successfully paused, false otherwise.

Example

This example will allow the user to toggle sounds from paused to playing, and from playing to paused

Click to collapse [-]
Client
theSound = playSound("music/song.mp3", true)
function togglePausedSound()
    if(isSoundPaused(theSound)) then --sound is paused, un-pause it
        setSoundPaused(theSound, false)
    else --sound is not paused, pause it
        setSoundPaused(theSound, true)
    end
end
addCommandHandler("pausesound", togglePausedSound)

See Also