SetSoundPosition: Difference between revisions

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==Example==  
==Example==  
This example allows the player to set how many milliseconds into the song he wants it to play from
This example allows the player to set how many milliseconds into the song he wants it to play from
<section name="Client" class="client" show="true">
<syntaxhighlight lang="lua">
<syntaxhighlight lang="lua">
theSound = playSound("music/song.mp3")
theSound = playSound("music/song.mp3")
Line 33: Line 32:
addCommandHandler("skipsong", setSongPos)
addCommandHandler("skipsong", setSongPos)
</syntaxhighlight>
</syntaxhighlight>
</section>


==Changelog==
==Changelog==

Revision as of 20:18, 27 May 2013

This function is used to change the seek position of the specified sound element. Use a player element to control a players voice with this function.

Syntax

bool setSoundPosition ( element theSound, int pos )

Required Arguments

  • theSound: The sound element which seek position you want to modify.
  • pos: An integer value representing the new seek position of the sound in milliseconds.

Returns

Returns true if the sound element's seek position was successfully changed, false otherwise.

Example

This example allows the player to set how many milliseconds into the song he wants it to play from

theSound = playSound("music/song.mp3")
function setSongPos(cmd, ms)
    local ssp = setSoundPosition(theSound, ms)
    if ssp then
        local seconds = ms / 1000 --this will get the amount of seconds from milliseconds
        outputChatBox("Sound is now playing from: "..seconds.." Seconds!")
    else
        outputChatBox("An error has occured. Please make sure there are at least")
        local seconds = ms / 1000 --this will get the amount of seconds from milliseconds
        outputChatBox(seconds.." Seconds in this song!")
    end
end
addCommandHandler("skipsong", setSongPos)

Changelog

Version Description
1.3.2 Added player element for voice control

See Also