SetTimer

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Revision as of 16:48, 25 April 2006 by Vandalite (talk | contribs)
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Temporary Timer Explanation

[17:33] <Ransom> yes.. explain how ur damn settimers can work
[17:33] <Talidan> ransom wants to destroy a vehicle after a certain time of inactivity
[17:33] <ChrML_Laptop> setTimer ( "function", time in ms, arg1, arg2, argn... )
[17:34] <ChrML_Laptop> first argument is the name of the function to run in the given number of milliseconds
[17:34] <slush> heh
[17:34] <Ransom> okay.. so it makes a function or it can be used as... a command
[17:34] <slush> i wonder how it would be to play gta with my xbox 360 control
[17:34] <slush> since it does work with windows and all
[17:34] <Talidan> it doesnt make any functions
[17:35] <Talidan> it launches a function
[17:35] <ChrML_Laptop> what's in the quote is simply the name of the function
[17:35] <ChrML_Laptop> then there's a time argument
[17:35] <ChrML_Laptop> then there are N arguments that you'd normally put in the ()
[17:35] <ChrML_Laptop> setTimer ( "serverChat", 5000, "hi girls" )
[17:35] <Talidan> chrml he understands that, its something else he isnt getting and i dont get what he means
[17:36] <Ransom>  onExitVehicle ( player, vehicle, int seat, jackingplayer )
[17:36] <Ransom>        destroyvehicle = 1
[17:36] <Ransom>       SetTimer ( check, 10000 )
[17:36] <Ransom>  end
[17:36] <Ransom>  then
[17:36] <Ransom>  function check ()
[17:36] <Ransom>       if destroyvehicle = 1
[17:36] <Ransom>          SetTimer ( setVehicleHealth, 10000, vehicle, 0 )
[17:36] <Ransom>  end
[17:36] <Talidan> 'then' isnt part of the code
[17:36] <Ransom> he just created a function through a timer... then said onthatfunction, then  used another timer inside it as a countdown
[17:36] <Talidan> and its all ==
[17:36] <ChrML_Laptop> that code looks syntax error
[17:36] <ChrML_Laptop> function onExitVehicle ( blablabl )
[17:37] <Talidan> i c/p chrml
[17:37] <Talidan> trying to work out the logic though chrml
[17:37] <ChrML_Laptop> always == for comparison
[17:37] <Talidan> how would you destroy a vehicle after inactivity
[17:37] <ChrML_Laptop> if ( test = 5 ) then
[17:37] <Ransom> so you can set timers to check made up function names right...
[17:37] <ChrML_Laptop> will assign 5 to test, then check if it's >0
[17:37] <Ransom> thats what you are saying
[17:37] <ChrML_Laptop> atleast it will in C+
[17:37] <ChrML_Laptop> ++
[17:37] <Talidan> yeah ransom
[17:37] <Talidan> functions you make up dont go in ""
[17:37] <Talidan> functions that are on the wiki do go in ""
[17:37] <Ransom> okay but yet they can also be used to perform functions at given countdowns
[17:37] <Ransom> ?
[17:37] <Talidan> wait no
[17:37] <Talidan> iim wrong
[17:38] <Talidan> they all go in ""
[17:38] <ChrML_Laptop> yes
[17:38] <Ransom> and all those arg1, arg2 just depend on if you put a bigass function in there with lots arguments?
[17:38] <Talidan> yeah
[17:38] <Talidan> well ask chrml to write up the code anyway ransom
[17:38] <Talidan> he'd have better logic
[17:39] <Ransom> well ill just paste this in the wiki for temporary reference :P