SetTrainDerailed: Difference between revisions

From Multi Theft Auto: Wiki
Jump to navigation Jump to search
mNo edit summary
Line 1: Line 1:
__NOTOC__  
__NOTOC__  
[[Category:Needs_Example]]
{{Server client function}}
{{Server client function}}
This function will set a train or tram as derailed.
This function will set a train or tram as derailed.

Revision as of 15:54, 2 February 2010

This function will set a train or tram as derailed.

Syntax

bool setTrainDerailed ( vehicle vehicleToDerail, bool derailed )              

Required Arguments

  • vehicleToDerail: The vehicle that you wish to derail.
  • derailed: whether the train is derailed.

Returns

Returns true if the state was successfully set

Example

Click to collapse [-]
Example

This example creates an underailable train, and allows it to be derailed when you want

function makeTrain(thePlayer)
	myTrain = createVehicle(537,1995,-1949,13)-- This will make a freight train just east of the LS train station
	setTrainDerailable(myTrain, false) -- myTrain can not be derailed now
	outputChatBox("A freight train has been created for you.", thePlayer) -- Just a simple message for the player
end
addCommandHandler("trainmeup", makeTrain)

function derailTrain()
	setTrainDerailed(myTrain, true) -- When the command is used the train becomes derailed
	outputChatBox("Freight train has been derailed!", thePlayer) -- A message to confirm the train was derailed
end
addCommandHandler("derailme", derailTrain)

See Also