Difference between revisions of "SetTrainDirection"

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==Syntax==
==Syntax==
<syntaxhighlight lang="lua">bool setTrainDirection ( vehicle train, bool clockwise )</syntaxhighlight>
<syntaxhighlight lang="lua">bool setTrainDirection ( vehicle train, bool clockwise )</syntaxhighlight>
 
{{OOP||[[vehicle]]:setDirection|direction|getTrainDirection}}
===Required Arguments===
===Required Arguments===
*'''train:''' the train whose direction to change.
*'''train:''' the train whose direction to change.
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==See Also==
==See Also==
{{Vehicle functions}}
{{Vehicle functions}}
[[Category:Needs Example]]

Latest revision as of 22:26, 18 December 2014

Sets the direction in which a train or tram drives over the rails (clockwise or counterclockwise).

Syntax

bool setTrainDirection ( vehicle train, bool clockwise )

OOP Syntax Help! I don't understand this!

Method: vehicle:setDirection(...)
Variable: .direction
Counterpart: getTrainDirection

Required Arguments

  • train: the train whose direction to change.
  • clockwise: if true, will make the train go clockwise. If false, makes it go counterclockwise.

Returns

Returns true if successful, false otherwise.

Example

This function will make a train driving clockwise.


function createTrain(source)
	local myTrain = createVehicle(537,1995,-1949,13)  -- Create the train
	setTrainDirection(myTrain, true) -- Make the train drive clockwise
        setTrainSpeed(myTrain, 1) -- Speed up
end
addCommandHandler("mytrain", createTrain)

See Also