SetVehicleComponentVisible: Difference between revisions

From Multi Theft Auto: Wiki
Jump to navigation Jump to search
No edit summary
Line 20: Line 20:


==Example==  
==Example==  
'''Example 1:''' This example gets all the component and then hides them when you get into a vehicle.
'''Example 1:''' This example hide all components when you enter a vehicle.
<syntaxhighlight lang="lua">
<syntaxhighlight lang="lua">
addEventHandler("onClientVehicleEnter", getRootElement(),
addEventHandler("onClientVehicleEnter", getRootElement(),

Revision as of 22:33, 13 February 2015

This function sets component visibility for vehicle.

Syntax

bool setVehicleComponentVisible ( vehicle theVehicle, string theComponent, bool visible )

Required Arguments

  • theVehicle: The vehicle you wish to set component visibility of.
  • theComponent: A vehicle component (this is the frame name from the model file of the component you wish to modify)
  • visible: a bool which determines if the component should be visible

Returns

Returns a bool indicating the visible state of the component.

Example

Example 1: This example hide all components when you enter a vehicle.

addEventHandler("onClientVehicleEnter", getRootElement(),
    function()
        local getComponent = getVehicleComponents(source) -- returns table with all the components of the vehicle
        for k in pairs (getComponent) do
            setVehicleComponentVisible(source, k, false) -- hides the component
        end
    end
)

See Also