SetVehicleComponentVisible

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Revision as of 18:12, 18 January 2014 by Prime (talk | contribs)
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ADDED/UPDATED IN VERSION 1.3.1 r4715:

This function sets component visibility for vehicle.

Syntax

bool setVehicleComponentVisible ( vehicle theVehicle, string theComponent, bool visible )

Required Arguments

  • theVehicle: The vehicle you wish to set component visibility of.
  • theComponent: A vehicle component (this is the frame name from the model file of the component you wish to modify)
  • visible: a bool which determines if the component should be visible

Returns

Returns a bool indicating the visible state of the component.

Example

Example 1: This example gets all the component and then hides them when you get into a vehicle.

addEventHandler("onClientVehicleEnter", getRootElement(),
    function()
        local theVeh = getPedOccupiedVehicle(localPlayer)
        local getComponent = getVehicleComponents(theVeh) -- returns table with all the components of the vehicle
        if (theVeh) then
            for k in pairs (getComponent) do
                setVehicleComponentVisible(theVeh, k, false) -- hides the component
            end
        end
    end
)

See Also