SetVehicleRotation: Difference between revisions

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==Syntax==
==Syntax==
<syntaxhighlight lang="lua">SetVehicleRotation ( vehicle, rx, ry, rz )</syntaxhighlight>
<syntaxhighlight lang="lua">setVehicleRotation ( vehicle, rx, ry, rz )</syntaxhighlight>


===Required Arguments===
===Required Arguments===

Revision as of 15:48, 1 August 2007

Description

This function rotates a vehicle around a single point.

Syntax

setVehicleRotation ( vehicle, rx, ry, rz )

Required Arguments

  • vehicle: The vehicle that you wish to apply the warp to.
  • x: The x-axis rotation in degrees.
  • y: The y-axis rotation in degrees.
  • z: The z-axis rotation in degrees.

Returns

Returns a boolean value true or false that tells you if it was successful or not.

Example

local newcar = createVehicle ( 520, 1024, 1024, 1024 ) 
if ( setVehicleRotation ( newcar, 0, 0, 270 ) ) then
 outputChatBox ( "Rotation change successful." )
end

See Also