SetVehicleRotation: Difference between revisions

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==Example==
==Example==
<section name="Server and Client" class="both" show="true">
<syntaxhighlight lang="lua">local newcar = createVehicle ( 520, 1024, 1024, 1024 )  
<syntaxhighlight lang="lua">local newcar = createVehicle ( 520, 1024, 1024, 1024 )  
if ( setVehicleRotation ( newcar, 0, 0, 270 ) ) then
if ( setVehicleRotation ( newcar, 0, 0, 270 ) ) then
  outputChatBox ( "Rotation change successful." )
  outputChatBox ( "Rotation change successful." )
end</syntaxhighlight>
end</syntaxhighlight>
</section>
 
==See Also==
==See Also==
{{Vehicle functions}}
{{Vehicle functions}}

Revision as of 09:41, 5 August 2007

This function rotates a vehicle around a single point.

Syntax

bool setVehicleRotation ( vehicle, rx, ry, rz )

Required Arguments

  • vehicle: The vehicle that you wish to apply the warp to.
  • x: The x-axis rotation in degrees.
  • y: The y-axis rotation in degrees.
  • z: The z-axis rotation in degrees.

Returns

Returns a boolean value true or false that tells you if it was successful or not.

Example

local newcar = createVehicle ( 520, 1024, 1024, 1024 ) 
if ( setVehicleRotation ( newcar, 0, 0, 270 ) ) then
 outputChatBox ( "Rotation change successful." )
end

See Also