SetVehicleTaxiLightOn: Difference between revisions

From Multi Theft Auto: Wiki
Jump to navigation Jump to search
No edit summary
Line 17: Line 17:


==Example==
==Example==
This example sets the taxi light on when the player presses "o" in a taxi.
<syntaxhighlight lang="lua">
<syntaxhighlight lang="lua">
addEventHandler ( "onPlayerJoin" , getRootElement ( ) ,  
addEventHandler ( "onPlayerJoin" , getRootElement ( ) ,  

Revision as of 19:46, 30 August 2009

This function will set the taxi light on in a taxi (vehicle ID's 420 and 438)

Syntax

bool setVehicleTaxiLightOn ( vehicle taxi, bool LightState )              

Required Arguments

  • taxi: The vehicle element of the taxi that you wish to turn the light on.
  • LightState: whether the light is on. True for on, False for off.

Returns

Returns true if the state was successfully set, false otherwise.

Example

This example sets the taxi light on when the player presses "o" in a taxi.

addEventHandler ( "onPlayerJoin" , getRootElement ( ) , 
function ( )
  bindKey ( source , "o", "down", 
    function ( thePlayer )
      if ( isPedInVehicle ( thePlayer ) ) then --is in vehicle or not?
        local vehicle = getPedOccupiedVehicle ( thePlayer ) --getting player's occupied vehicle
        if ( getVehicleController ( vehicle ) == thePlayer ) then --is driver or not?
          local id = getElementModel ( vehicle ) --getting vehicle's model
          if ( ( id == 420 ) or ( id == 438 ) ) then --is a taxi?
            setVehicleTaxiLightOn ( vehicle, not isVehicleTaxiLightOn ( vehicle ) ) --changing taxi light on/off
          end
        end	
      end
   end)
end )

See Also