SetVehicleTaxiLightOn: Difference between revisions

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{{Server client function}}
{{Server client function}}
This function will set the taxi light on in a taxi (vehicle ID's 420 and 438)
This function will set the taxi light on in a taxi (vehicle ID's 420 and 438)
{{Needs_Checking|This function has been broken since r3968 see #7120}}


==Syntax==  
==Syntax==  

Revision as of 12:19, 16 June 2012

This function will set the taxi light on in a taxi (vehicle ID's 420 and 438)


Dialog-information.png This article needs checking.

Reason(s): This function has been broken since r3968 see #7120

Syntax

bool setVehicleTaxiLightOn ( vehicle taxi, bool LightState )              

Required Arguments

  • taxi: The vehicle element of the taxi that you wish to turn the light on.
  • LightState: whether the light is on. True for on, False for off.

Returns

Returns true if the state was successfully set, false otherwise.

Example

This example sets the taxi light on when the player presses "o" in a taxi.

addEventHandler ( "onPlayerJoin" , getRootElement ( ) , 
function ( )
  bindKey ( source , "o", "down", 
    function ( thePlayer )
      if ( isPedInVehicle ( thePlayer ) ) then --is in vehicle or not?
        local vehicle = getPedOccupiedVehicle ( thePlayer ) --getting player's occupied vehicle
        if ( getVehicleController ( vehicle ) == thePlayer ) then --is driver or not?
          local id = getElementModel ( vehicle ) --getting vehicle's model
          if ( ( id == 420 ) or ( id == 438 ) ) then --is a taxi?
            setVehicleTaxiLightOn ( vehicle, not isVehicleTaxiLightOn ( vehicle ) ) --changing taxi light on/off
          end
        end	
      end
   end)
end )

See Also