SetWorldSpecialPropertyEnabled: Difference between revisions
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{{Client function}} | {{Client function}} | ||
Enables or disables a special world property | Enables or disables a special world property. | ||
==Syntax== | ==Syntax== | ||
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===Required Arguments=== | ===Required Arguments=== | ||
*'''propname:''' the name of the property to set. Possible values are: | *'''propname:''' the name of the property to set. Possible values are: | ||
**'''hovercars''' - | **'''hovercars''' - equivalent of the JBGVNB cheat, and allows cars to drive on water. | ||
**'''aircars''' - equivalent of the RIPAZHA cheat, and allows cars to fly. | **'''aircars''' - equivalent of the RIPAZHA cheat, and allows cars to fly. | ||
**'''extrabunny''' - equivalent of the CJPHONEHOME or JHJOECW cheat, and allows you to bunny hop on bicycles much higher. | **'''extrabunny''' - equivalent of the CJPHONEHOME or JHJOECW cheat, and allows you to bunny hop on bicycles much higher. | ||
**'''extrajump''' - equivalent of the KANGAROO cheat, and allows you to jump on foot much higher. | **'''extrajump''' - equivalent of the KANGAROO cheat, and allows you to jump on foot much higher. | ||
**'''randomfoliage''' - toggle randomly generated foliage on the GTA:SA map (default: true) | |||
**'''snipermoon''' - toggle the GTA:SA easter egg, which increases the size of the moon every time you shoot it with a sniper rifle (default: false) | |||
**'''extraairresistance''' - toggle the vehicle speed limit on cross-country roads (default: true) | |||
*'''enable:''' whether or not to enable the property. | *'''enable:''' whether or not to enable the property. | ||
===Returns=== | ===Returns=== | ||
Returns ''true'' if successful, ''false'' otherwise. | Returns ''true'' if successful, ''false'' otherwise. | ||
==Example== | |||
Function which allow cars to fly. | |||
<section name="Client" class="client" show="true"> | |||
<syntaxhighlight lang="lua"> | |||
addEventHandler( "onClientResourceStart", resourceRoot, | |||
function() | |||
setWorldSpecialPropertyEnabled("aircars", true) | |||
end | |||
) | |||
</syntaxhighlight> | |||
</section> | |||
'''Example 2:''' | |||
Allow cars to drive on water. | |||
<section name="Client" class="client" show="true"> | |||
<syntaxhighlight lang="lua"> | |||
addEventHandler( "onClientResourceStart", resourceRoot, | |||
function() | |||
setWorldSpecialPropertyEnabled("hovercars", true) | |||
end | |||
)</syntaxhighlight> | |||
</section> | |||
==See Also== | ==See Also== | ||
{{Client world functions}} | {{Client world functions}} |
Revision as of 16:30, 22 June 2017
Enables or disables a special world property.
Syntax
bool setWorldSpecialPropertyEnabled ( string propname, bool enable )
Required Arguments
- propname: the name of the property to set. Possible values are:
- hovercars - equivalent of the JBGVNB cheat, and allows cars to drive on water.
- aircars - equivalent of the RIPAZHA cheat, and allows cars to fly.
- extrabunny - equivalent of the CJPHONEHOME or JHJOECW cheat, and allows you to bunny hop on bicycles much higher.
- extrajump - equivalent of the KANGAROO cheat, and allows you to jump on foot much higher.
- randomfoliage - toggle randomly generated foliage on the GTA:SA map (default: true)
- snipermoon - toggle the GTA:SA easter egg, which increases the size of the moon every time you shoot it with a sniper rifle (default: false)
- extraairresistance - toggle the vehicle speed limit on cross-country roads (default: true)
- enable: whether or not to enable the property.
Returns
Returns true if successful, false otherwise.
Example
Function which allow cars to fly.
Click to collapse [-]
ClientaddEventHandler( "onClientResourceStart", resourceRoot, function() setWorldSpecialPropertyEnabled("aircars", true) end )
Example 2: Allow cars to drive on water.
Click to collapse [-]
ClientaddEventHandler( "onClientResourceStart", resourceRoot, function() setWorldSpecialPropertyEnabled("hovercars", true) end )
See Also
- areTrafficLightsLocked
- createSWATRope
- getAircraftMaxHeight
- getAircraftMaxVelocity
- getBirdsEnabled
- getCloudsEnabled
- getCoronaReflectionsEnabled
- getFarClipDistance
- getFogDistance
- getGameSpeed
- getGarageBoundingBox
- getGaragePosition
- getGarageSize
- getGravity
- getGroundPosition
- getHeatHaze
- getInteriorFurnitureEnabled
- getInteriorSoundsEnabled
- getJetpackMaxHeight
- getMinuteDuration
- getMoonSize
- getNearClipDistance
- getOcclusionsEnabled
- getPedsLODDistance
- getPlayerBlurLevel
- getRainLevel
- getRoofPosition
- getScreenFromWorldPosition
- getSunColor
- getSunSize
- getTime
- getTrafficLightState
- getVehiclesLODDistance
- getWeather
- getWindVelocity
- getWorldFromScreenPosition
- getZoneName
- isAmbientSoundEnabled
- isGarageOpen
- isLineOfSightClear
- isWorldSoundEnabled
- isWorldSpecialPropertyEnabled
- processLineOfSight
- removeWorldModel
- resetAmbientSounds
- resetBlurLevel
- resetColorFilter
- resetCoronaReflectionsEnabled
- resetFarClipDistance
- resetFogDistance
- resetHeatHaze
- resetMoonSize
- resetNearClipDistance
- resetPedsLODDistance
- resetRainLevel
- resetSkyGradient
- resetSunColor
- resetSunSize
- resetVehiclesLODDistance
- resetWindVelocity
- resetWorldSounds
- restoreAllWorldModels
- restoreWorldModel
- setAircraftMaxHeight
- setAircraftMaxVelocity
- setAmbientSoundEnabled
- setBirdsEnabled
- setCloudsEnabled
- setColorFilter
- setCoronaReflectionsEnabled
- setFarClipDistance
- setFogDistance
- setGameSpeed
- setGarageOpen
- setGravity
- setHeatHaze
- setInteriorFurnitureEnabled
- setInteriorSoundsEnabled
- setJetpackMaxHeight
- setMinuteDuration
- setMoonSize
- setNearClipDistance
- setOcclusionsEnabled
- setPedsLODDistance
- setPlayerBlurLevel
- setRainLevel
- setSkyGradient
- setSunColor
- setSunSize
- setTime
- setTrafficLightsLocked
- setTrafficLightState
- setVehiclesLODDistance
- setWeather
- setWeatherBlended
- setWindVelocity
- setWorldSoundEnabled
- setWorldSpecialPropertyEnabled
- testLineAgainstWater