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Show new changes starting from 22:08, 20 January 2021
   
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18 January 2021

     14:12  Template:Client vehicle functions‎ (diff | hist) . . (+271). . Botder (talk | contribs)
N    13:42  EngineGetModelVisibleTime‎‎ (2 changes | history) . . (+961). . [Vadya963‎; Dante383‎]
      13:42 (cur | prev) . . (+4). . Vadya963 (talk | contribs) (Syntax)
N     01:21 (cur | prev) . . (+957). . Dante383 (talk | contribs) (Created page with "__NOTOC__ {{Client function}} {{New feature/item|3.0160|1.5.8|20416|This function returns model visibility time, this is used for example for building lights being shown afte...")
N    13:41  EngineSetModelVisibleTime‎‎ (3 changes | history) . . (+1,130). . [Dante383‎; Vadya963‎ (2×)]
      13:41 (cur | prev) . . (-1). . Vadya963 (talk | contribs) (Syntax)
      13:40 (cur | prev) . . (+13). . Vadya963 (talk | contribs) (Syntax)
N     01:16 (cur | prev) . . (+1,118). . Dante383 (talk | contribs) (Created page with "__NOTOC__ {{Client function}} {{New feature/item|3.0160|1.5.8|20416|This function changes model visibility time, this is used for example for building lights being shown afte...")
N    12:47  ResetVehicleDummyPositions‎ (diff | hist) . . (+591). . Botder (talk | contribs) (Created page with "{{Client function}} __NOTOC__ {{New feature/item|3.0160|1.5.8|20797| This function resets the vehicle dependent dummy positions to the vehicle's current model dummy positions...")
N    12:44  SetVehicleDummyPosition‎ (diff | hist) . . (+785). . Botder (talk | contribs) (Created page with "{{Client function}} __NOTOC__ {{New feature/item|3.0160|1.5.8|20797| This function sets the position of the dummy for the given vehicle.}} ==Syntax== <syntaxhighlight lang="...")
N    12:41  GetVehicleDummyPosition‎ (diff | hist) . . (+801). . Botder (talk | contribs) (Created page with "{{Client function}} __NOTOC__ {{New feature/item|3.0160|1.5.8|20797| This function returns the position of the dummy for the given vehicle.}} ==Syntax== <syntaxhighlight lan...")
N    12:39  GetVehicleModelDummyDefaultPosition‎‎ (3 changes | history) . . (+820). . [Botder‎ (3×)]
      12:39 (cur | prev) . . (+51). . Botder (talk | contribs)
      12:28 (cur | prev) . . (-834). . Botder (talk | contribs)
N     12:27 (cur | prev) . . (+1,603). . Botder (talk | contribs) (Created page with "{{Client function}} __NOTOC__ {{New feature/item|3.0160|1.5.8|20797| This function gets the default position of the dummies contained in a vehicle model. }} ==Syntax== <synta...")
     12:29  GetVehicleModelDummyPosition‎ (diff | hist) . . (-834). . Botder (talk | contribs)
     12:29  SetVehicleModelDummyPosition‎ (diff | hist) . . (-834). . Botder (talk | contribs)

14 January 2021

     15:38  SetBrowserRenderingPaused‎ (diff | hist) . . (-142). . Cleopatradev (talk | contribs) (Example)

8 January 2021

     20:10  PlaySoundFrontEnd‎ (diff | hist) . . (+93). . Arran Fortuna (talk | contribs)

3 January 2021

N    21:37  GetRoofPosition‎ (diff | hist) . . (+1,288). . Zver-CR (talk | contribs) (Created page with "__NOTOC__ {{Client function}} {{New feature/item|3.0160|1.5.8|20675| This function gets the Z level of the lowest roof above a point. It is required that the point is near eno...")
     21:25  Template:Client world functions‎ (diff | hist) . . (+56). . Zver-CR (talk | contribs) (Add getRoofPosition)
     04:50  Template:Client audio functions‎ (diff | hist) . . (+109). . IDannz (talk | contribs) (add isSoundLooped and setSoundLooped)
N    04:42  IsSoundLooped‎ (diff | hist) . . (+1,092). . IDannz (talk | contribs) (add isSoundLooped)
N    04:38  SetSoundLooped‎ (diff | hist) . . (+872). . IDannz (talk | contribs) (add SetSoundLooped)

2 January 2021

     02:05  Template:Client vehicle functions‎‎ (3 changes | history) . . (0). . [Luxy.c‎ (3×)]
      02:05 (cur | prev) . . (0). . Luxy.c (talk | contribs) (Fix version number)
      02:04 (cur | prev) . . (0). . Luxy.c (talk | contribs) (Undo revision 68139 by Luxy.c (talk)) (Tag: Undo)
      02:03 (cur | prev) . . (0). . Luxy.c (talk | contribs) (test)

1 January 2021

     21:40  Template:Client vehicle functions‎‎ (2 changes | history) . . (+69). . [IDannz‎; Luxy.c‎]
      21:40 (cur | prev) . . (0). . Luxy.c (talk | contribs) (Fix getVehicleWheelFrictionState not showing properly)
      21:33 (cur | prev) . . (+69). . IDannz (talk | contribs) (add getVehicleWheelFrictionState)
N    20:55  GetVehicleWheelFrictionState‎‎ (2 changes | history) . . (+1,734). . [IDannz‎ (2×)]
      20:55 (cur | prev) . . (+14). . IDannz (talk | contribs)
N     20:54 (cur | prev) . . (+1,720). . IDannz (talk | contribs) (add GetVehicleWheelFrictionState)

29 December 2020

     01:15  GetElementsWithinRange‎ (diff | hist) . . (0). . Pirulax (talk | contribs) (Correct circle to sphere)

25 December 2020

     11:31  SetElementBoneRotation‎‎ (15 changes | history) . . (+667). . [JMirror‎ (15×)]
      11:31 (cur | prev) . . (-63). . JMirror (talk | contribs) (Example)
      11:30 (cur | prev) . . (+2). . JMirror (talk | contribs) (Example)
      11:29 (cur | prev) . . (-23). . JMirror (talk | contribs)
      11:29 (cur | prev) . . (+1). . JMirror (talk | contribs) (Example)
      11:28 (cur | prev) . . (+162). . JMirror (talk | contribs) (Example)
      11:23 (cur | prev) . . (-67). . JMirror (talk | contribs) (Example)
      11:22 (cur | prev) . . (+552). . JMirror (talk | contribs) (Example)
      11:21 (cur | prev) . . (-506). . JMirror (talk | contribs) (Example)
      11:21 (cur | prev) . . (+503). . JMirror (talk | contribs) (Example)
      11:19 (cur | prev) . . (+70). . JMirror (talk | contribs) (Example)
      11:18 (cur | prev) . . (+23). . JMirror (talk | contribs) (Example)
      11:16 (cur | prev) . . (-4). . JMirror (talk | contribs)
      11:16 (cur | prev) . . (-59). . JMirror (talk | contribs) (Example)
      11:15 (cur | prev) . . (+63). . JMirror (talk | contribs) (Example)
      11:15 (cur | prev) . . (+13). . JMirror (talk | contribs)

23 December 2020

     20:04  SetElementBoneRotation‎‎ (5 changes | history) . . (-31). . [JMirror‎ (5×)]
      20:04 (cur | prev) . . (-537). . JMirror (talk | contribs) (This example shows how you can create the effect of shaking several body parts in a player)
      20:03 (cur | prev) . . (+89). . JMirror (talk | contribs) (This example shows how you can create the effect of shaking several body parts in a player)
      19:59 (cur | prev) . . (-11). . JMirror (talk | contribs) (Returns)
      19:59 (cur | prev) . . (+15). . JMirror (talk | contribs) (This example shows how you can create the effect of shaking several body parts in a player)
      19:57 (cur | prev) . . (+413). . JMirror (talk | contribs) (Example)