TR/setElementData: Difference between revisions

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==Örnek==
==Örnek==
<section name="Client Taraflı" class="client" show="true">
<section name="Client Taraflı" class="client" show="true">
Bu Örnek Oyuncunun Parasını veri olarak kayıt etmektedir
Bu Örnek Oyuncudaki para miktarını kayıt etmektedir
<syntaxhighlight lang="lua">
<syntaxhighlight lang="lua">
setElementData(getLocalPlayer(), "paraVerisi", getPlayerMoney(getLocalPlayer()))
setElementData(getLocalPlayer(), "paraVerisi", getPlayerMoney(getLocalPlayer()))
</syntaxhighlight>
</syntaxhighlight>
</section>
</section>

Revision as of 17:20, 21 May 2017

Syntax

bool setElementData ( element theElement, string key, var value [, bool synchronize = true ] )

OOP Syntax Help! I don't understand this!

Method: element:setData(...)
Counterpart: getElementData


Optional Arguments

  • synchronize: Determines whether or not the data will be synchronized with the server (client-side variation) and remote clients (both variations).

Returns

Returns true if the data was set succesfully, false otherwise.

Issues

Issue ID Description
#7389 [Fixed in 1.3.5-7389] Problem with floating numbers

Örnek

Click to collapse [-]
Client Taraflı

Bu Örnek Oyuncudaki para miktarını kayıt etmektedir

setElementData(getLocalPlayer(), "paraVerisi", getPlayerMoney(getLocalPlayer()))