ToJSON: Difference between revisions

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__NOTOC__  
__NOTOC__  
{{Server client function}}<!-- Change this to "Client function" or "Server function" appropriately-->
{{Server function}}
<!-- Describe in plain english what this function does. Don't go into details, just give an overview -->
This function converts one or more variables into a [[JSON]] encoded string. You can use this to store the data and then load it again using [[fromJSON]].
This fake function is for use with blah & blah and does blahblahblabhalbhl


==Syntax==  
==Syntax==  
<!-- NOTE: don't use 'special' names for variable names, e.g. you shouldn't be writing things like 'player player, vehicle vehicle', instead write something like 'player thePlayer, vehicle vehicleToGetInto'. This is less confusing and prevents the syntax highlighting being odd -->
<!-- NOTE: don't use 'special' names for variable names, e.g. you shouldn't be writing things like 'player player, vehicle vehicle', instead write something like 'player thePlayer, vehicle vehicleToGetInto'. This is less confusing and prevents the syntax highlighting being odd -->
<syntaxhighlight lang="lua">
<syntaxhighlight lang="lua">
returnType functionName ( arguments )
string toJSON( var arguments ... )
</syntaxhighlight>  
</syntaxhighlight>  


===Required Arguments===  
===Required Arguments===  
<!-- List each argument one per line. This should be the argument's name as in the argument list above, NOT the argument's data type -->
*'''arguments:''' A list of arguments of any type. Arguments that are elements will be stored as element IDs that are liable to change between sessions. As such, do not save elements across sessions as you will get unpredictable results.
*'''argumentName:''' description
 
<!-- Only include this section below if there are optional arguments -->
===Optional Arguments===
{{OptionalArg}}
*'''argumentName2:''' description
*'''argumentName3:''' description


===Returns===
===Returns===
<!-- Make this descriptive. Explain what cases will return false. If you're unsure, add a tag to it so we can check -->
Returns a JSON formatted string.
Returns ''true'' if blah, ''false'' otherwise.


==Example==  
==Example==  
<!-- Explain what the example is in a single sentance -->
This example shows how you can encode an array. The string json should equal ''"["cat", "mouse", {cat:"hungry",mouse:"food"}]" after executed.
This example does...
<!-- Add the code below, an emphasis should be on making it clear, not optimized. You could provide two versions if you wish, one clear and well commented, the other optimized -->
<syntaxhighlight lang="lua">
<syntaxhighlight lang="lua">
--This line does...
local json = toJSON ( "cat", "mouse", {cat="hungry",mouse="food"} )
blabhalbalhb --abababa
--This line does this...
mooo
</syntaxhighlight>
</syntaxhighlight>


==See Also==
==See Also==
<!-- Change FunctionArea to the area that this function is in on the main function list page, e.g. Server, Player, Vehicle etc -->
{{Server_functions}}
{{Server_functions}}
[[Category:Needs_Example]] <!-- leave this until the example is completed. -->
[[Category:Needs_Example]] <!-- leave this until the example is completed. -->
[[Category:Need_Syntax]] <!-- leave this until syntax is available. Cannot document the function or event without syntax. -->
[[Category:Incomplete]] <!-- leave this unless you complete the function -->
[[Category:Incomplete]] <!-- leave this unless you complete the function -->

Revision as of 01:31, 20 December 2007

This function converts one or more variables into a JSON encoded string. You can use this to store the data and then load it again using fromJSON.

Syntax

string toJSON( var arguments ... )

Required Arguments

  • arguments: A list of arguments of any type. Arguments that are elements will be stored as element IDs that are liable to change between sessions. As such, do not save elements across sessions as you will get unpredictable results.

Returns

Returns a JSON formatted string.

Example

This example shows how you can encode an array. The string json should equal "["cat", "mouse", {cat:"hungry",mouse:"food"}]" after executed.

local json = toJSON ( "cat", "mouse", {cat="hungry",mouse="food"} )

See Also