UpdateElementRpHAnim: Difference between revisions

From Multi Theft Auto: Wiki
Jump to navigation Jump to search
mNo edit summary
mNo edit summary
Line 1: Line 1:
__NOTOC__
__NOTOC__
{{Client function}}
{{Client function}}
{{New feature/item|3.0160|1.5.8|20704|This function updates GTA bone animation for a given [[element]]. Currently the following element types are accepted:
{{New feature/item|3.0159|1.5.8|20704|This function updates GTA bone animation for a given [[element]]. Currently the following element types are accepted:
* [[Element/Player|Player]]
* [[Element/Player|Player]]
* [[Element/Ped|Ped]]
* [[Element/Ped|Ped]]

Revision as of 11:19, 11 April 2021

This function updates GTA bone animation for a given element. Currently the following element types are accepted:

This function must be called after setElementBoneRotation for changes to take effect. It should only be called once per frame, after you are done rotating bones on that element, as it is quite heavy.


[[{{{image}}}|link=|]] Tip: If you want to attach an element to a bone, see attachElementToBone

Syntax

bool updateElementRpHAnim ( element theElement )

Required Arguments

  • theElement: the element to update.

Returns

Returns true if successful, false otherwise.

Example

Accessories-text-editor.png Script Example Missing Function UpdateElementRpHAnim needs a script example, help out by writing one.

Before submitting check out Editing Guidelines Script Examples.


See Also