User:CrosRoad95: Difference between revisions

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while shutdown() do
Hi, i'm User:CrosRoad95
  shutdown()
 
end
and here is my list of bugs, i mean features i would like to introduce into sa-mp i mean mta
 
- finish water cannons
- marge get/set/restartLODDistance functions
- make something with random foliage
- some kind of custom particle effects?
- "pickWorldTexture" - getting textures from world
- getting collision data in nearby area
- /debugworld - shows information about world ( need development mode turn on )  
  count: shadows, bushes, small trees, fires etc.
- /debugcollision - shows collision grid
- set ped collision size ( make possible crouch under low ceil )
 
the end

Revision as of 19:14, 18 June 2019

Hi, i'm User:CrosRoad95

and here is my list of bugs, i mean features i would like to introduce into sa-mp i mean mta

- finish water cannons - marge get/set/restartLODDistance functions - make something with random foliage - some kind of custom particle effects? - "pickWorldTexture" - getting textures from world - getting collision data in nearby area - /debugworld - shows information about world ( need development mode turn on )

  count: shadows, bushes, small trees, fires etc.

- /debugcollision - shows collision grid - set ped collision size ( make possible crouch under low ceil )

the end