User:CrosRoad95: Difference between revisions

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and here is my list of bugs, i mean features i would like to introduce into sa-mp i mean mta
and here is my list of bugs, i mean features i would like to introduce into sa-mp i mean mta


<nowiki>- finish water cannons
'''
- marge get/set/restartLODDistance functions
1. finish water cannons
- make something with random foliage
- some kind of custom particle effects?
- "pickWorldTexture" - getting textures from world
- getting collision data in nearby area
- /debugworld - shows information about world ( need development mode turn on )
  count: shadows, bushes, small trees, fires etc.
- /debugcollision - shows collision grid
- set ped collision size ( make possible crouch under low ceil )</nowiki>


the end
2. marge get/set/restartLODDistance functions
 
3. make something with random foliage ( create bushes/trees anywhere you want )
 
4. some kind of custom particle effects?
 
5. "pickWorldTexture" - getting textures from world
 
6. getting collision data in nearby area
 
7. /debugworld - shows information about world ( need development mode turn on ), count: shadows, bushes, small trees, fires etc.
 
8. /debugcollision - shows collision grid
 
9. set ped collision size ( make possible crouch under low ceil )
 
'''

Revision as of 19:17, 18 June 2019

Hi, i'm User:CrosRoad95

and here is my list of bugs, i mean features i would like to introduce into sa-mp i mean mta

1. finish water cannons

2. marge get/set/restartLODDistance functions

3. make something with random foliage ( create bushes/trees anywhere you want )

4. some kind of custom particle effects?

5. "pickWorldTexture" - getting textures from world

6. getting collision data in nearby area

7. /debugworld - shows information about world ( need development mode turn on ), count: shadows, bushes, small trees, fires etc.

8. /debugcollision - shows collision grid

9. set ped collision size ( make possible crouch under low ceil )