User talk:X86dev: Difference between revisions

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Cmon x86, not all scripters knew that about setGameSpeed. Why to delete it? Was it specified somewhere else or what? --[[User:The Kid|Benxamix2]] 20:10, 16 November 2011 (CET)
Cmon x86, not all scripters knew that about setGameSpeed. Why to delete it? Was it specified somewhere else or what? --[[User:The Kid|Benxamix2]] 20:10, 16 November 2011 (CET)
It's rather obvious and applies to every function that is implemented both server- and client-side. --[[User:Wielebny|Wielebny]] 03:51, 17 November 2011 (CET)
 
: It's rather obvious and applies to every function that is implemented both server- and client-side. --[[User:Wielebny|Wielebny]] 03:51, 17 November 2011 (CET)

Revision as of 02:52, 17 November 2011

Cmon x86, not all scripters knew that about setGameSpeed. Why to delete it? Was it specified somewhere else or what? --Benxamix2 20:10, 16 November 2011 (CET)

It's rather obvious and applies to every function that is implemented both server- and client-side. --Wielebny 03:51, 17 November 2011 (CET)