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	<id>https://wiki.multitheftauto.com/wiki/PT-BR/getSoundWaveData?action=history&amp;feed=atom</id>
	<title>PT-BR/getSoundWaveData - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.multitheftauto.com/wiki/PT-BR/getSoundWaveData?action=history&amp;feed=atom"/>
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	<updated>2026-05-15T01:20:00Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.39.3</generator>
	<entry>
		<id>https://wiki.multitheftauto.com/index.php?title=PT-BR/getSoundWaveData&amp;diff=71826&amp;oldid=prev</id>
		<title>Alvesvin at 00:05, 18 August 2021</title>
		<link rel="alternate" type="text/html" href="https://wiki.multitheftauto.com/index.php?title=PT-BR/getSoundWaveData&amp;diff=71826&amp;oldid=prev"/>
		<updated>2021-08-18T00:05:00Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 00:05, 18 August 2021&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l107&quot;&gt;Line 107:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 107:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Veja também==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Veja também==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Client_audio_functions&lt;/del&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;PT-BR/Funcoes_audio_client&lt;/ins&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[en:getSoundWaveData]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[en:getSoundWaveData]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[hu:getSoundWaveData]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[hu:getSoundWaveData]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[ar:getSoundWaveData]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[ar:getSoundWaveData]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key wiki-wiki_dev_:diff::1.12:old-71799:rev-71826 --&gt;
&lt;/table&gt;</summary>
		<author><name>Alvesvin</name></author>
	</entry>
	<entry>
		<id>https://wiki.multitheftauto.com/index.php?title=PT-BR/getSoundWaveData&amp;diff=71799&amp;oldid=prev</id>
		<title>Alvesvin: Created page with &quot;__NOTOC__  {{Client function}} Essa função obtém os dados do formato da onda de um áudio os quais são uma tabela de floats representando o quadro atua...&quot;</title>
		<link rel="alternate" type="text/html" href="https://wiki.multitheftauto.com/index.php?title=PT-BR/getSoundWaveData&amp;diff=71799&amp;oldid=prev"/>
		<updated>2021-08-17T23:44:56Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;__NOTOC__  {{Client function}} Essa função obtém os dados do formato da onda de um &lt;a href=&quot;/wiki/Sound&quot; class=&quot;mw-redirect&quot; title=&quot;Sound&quot;&gt;áudio&lt;/a&gt; os quais são uma tabela de &lt;a href=&quot;/wiki/Float&quot; title=&quot;Float&quot;&gt;floats&lt;/a&gt; representando o quadro atua...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;__NOTOC__ &lt;br /&gt;
{{Client function}}&lt;br /&gt;
Essa função obtém os dados do formato da onda de um [[sound|áudio]] os quais são uma tabela de [[float|floats]] representando o quadro atual. Essa função permite a visualização do áudio.&lt;br /&gt;
&lt;br /&gt;
{{New feature/item|3.0132|1.3.2||&lt;br /&gt;
Se o elemento passado no primeiro argumento for um [[player|jogador]], essa função usará sua voz.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Sintaxe== &lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;table getSoundWaveData ( element audio, int amostras )&amp;lt;/syntaxhighlight&amp;gt; &lt;br /&gt;
&lt;br /&gt;
{{BR/OOP||[[sound|audio]]:getWaveData}}&lt;br /&gt;
&lt;br /&gt;
===Argumentos necessários=== &lt;br /&gt;
*'''audio:''' um elemento de [[sound|áudio]] criado usando [[playSound]] ou [[playSound3D]]. Streams também são suportadas.&lt;br /&gt;
*'''amostras:''' amostras permitidas são: 256, 512, 1024, 2048, 4096, 8192 and 16384.&lt;br /&gt;
&lt;br /&gt;
===Retorno===&lt;br /&gt;
Retorna uma [[table|tabela]] com a quantidade de [[float|floats]] definida em '''amostras''' representando a onda do quadro atual do [[sound|áudio]].&lt;br /&gt;
Retorna ''false'' caso o [[sound|áudio]] não está sendo reproduzido ou a stream ainda não foi carregada.&lt;br /&gt;
&lt;br /&gt;
==Exemplo==&lt;br /&gt;
Esse exemplo cria um visualizador de áudio no canto superior esquerdo da tela.&lt;br /&gt;
&amp;lt;section name=&amp;quot;Client&amp;quot; class=&amp;quot;client&amp;quot; show=&amp;quot;true&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;&lt;br /&gt;
local audio = playSound ( &amp;quot;audio.mp3&amp;quot; )&lt;br /&gt;
&lt;br /&gt;
function onSoundPlayRender ( )&lt;br /&gt;
    if ( audio ) then&lt;br /&gt;
        local onda = getSoundWaveData ( audio, 256 )&lt;br /&gt;
	if ( onda ) then&lt;br /&gt;
            for i=0,255 do&lt;br /&gt;
                dxDrawRectangle ( i, 128, 1, onda[i] * 128)&lt;br /&gt;
            end&lt;br /&gt;
        end&lt;br /&gt;
    end&lt;br /&gt;
end&lt;br /&gt;
&lt;br /&gt;
addEventHandler ( &amp;quot;onClientRender&amp;quot;, root, onSoundPlayRender )&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&amp;lt;/section&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Este exemplo cria um visualizador de áudio, mas apebas com as barras de baixo.&lt;br /&gt;
&amp;lt;section name=&amp;quot;Client&amp;quot; class=&amp;quot;client&amp;quot; show=&amp;quot;true&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;&lt;br /&gt;
local audio = playSound (&amp;quot;audio.mp3&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
function renderWave ()&lt;br /&gt;
    if (isElement (audio)) then&lt;br /&gt;
        local onda = getSoundWaveData (audio, 256)&lt;br /&gt;
        for i=0, 256 - 1 do&lt;br /&gt;
            if (onda) then -- Avoid NaN values.&lt;br /&gt;
                dxDrawRectangle (i, 128, 1, math.abs (onda[i]) * 128)&lt;br /&gt;
            end&lt;br /&gt;
        end&lt;br /&gt;
    end&lt;br /&gt;
end&lt;br /&gt;
&lt;br /&gt;
addEventHandler (&amp;quot;onClientRender&amp;quot;, root, renderWave)&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&amp;lt;/section&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Esse exemplo criar um visualizador de áudio, mas apenas com as barras de cima.&lt;br /&gt;
&amp;lt;section name=&amp;quot;Client&amp;quot; class=&amp;quot;client&amp;quot; show=&amp;quot;true&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;&lt;br /&gt;
local audio = playSound (&amp;quot;audio.mp3&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
function renderWave ()&lt;br /&gt;
    if (isElement (audio)) then&lt;br /&gt;
        local onda = getSoundWaveData (audio, 256)&lt;br /&gt;
        for i=0, 256 - 1 do&lt;br /&gt;
            if (onda) then -- Avoid NaN values.&lt;br /&gt;
                dxDrawRectangle (i, 128, 1, math.abs (onda[i]) * -128)&lt;br /&gt;
            end&lt;br /&gt;
        end&lt;br /&gt;
    end&lt;br /&gt;
end&lt;br /&gt;
&lt;br /&gt;
addEventHandler (&amp;quot;onClientRender&amp;quot;, root, renderWave)&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&amp;lt;/section&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Esse exemplo cria um visualizador de áudio no canto inferior direito da tela.&lt;br /&gt;
&amp;lt;section name=&amp;quot;Client&amp;quot; class=&amp;quot;client&amp;quot; show=&amp;quot;true&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;&lt;br /&gt;
local audio = playSound (&amp;quot;audio.mp3&amp;quot;)&lt;br /&gt;
local x, y = guiGetScreenSize ()&lt;br /&gt;
&lt;br /&gt;
function renderWave ()&lt;br /&gt;
    if (isElement (audio)) then&lt;br /&gt;
        local onda = getSoundWaveData (audio, 256)&lt;br /&gt;
        for i=0, 256 - 1 do&lt;br /&gt;
            if (onda) then -- Avoid NaN values.&lt;br /&gt;
                dxDrawRectangle ((x-256)+i, y-128, 1, onda[i] * 128)&lt;br /&gt;
            end&lt;br /&gt;
        end&lt;br /&gt;
    end&lt;br /&gt;
end&lt;br /&gt;
&lt;br /&gt;
addEventHandler (&amp;quot;onClientRender&amp;quot;, root, renderWave)&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&amp;lt;/section&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Changelog==&lt;br /&gt;
{{ChangelogHeader}}&lt;br /&gt;
{{ChangelogItem|1.3.2|Added player element to use a players voice}}&lt;br /&gt;
&lt;br /&gt;
==Veja também==&lt;br /&gt;
{{Client_audio_functions}}&lt;br /&gt;
&lt;br /&gt;
[[en:getSoundWaveData]]&lt;br /&gt;
[[hu:getSoundWaveData]]&lt;br /&gt;
[[ar:getSoundWaveData]]&lt;/div&gt;</summary>
		<author><name>Alvesvin</name></author>
	</entry>
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