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	<updated>2026-04-06T06:01:13Z</updated>
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	<entry>
		<id>https://wiki.multitheftauto.com/index.php?title=PhysicsApplyVelocityForce&amp;diff=65151&amp;oldid=prev</id>
		<title>CrosRoad95: Created page with &quot;__NOTOC__  {{Client function}} Accelerate velocity of rigid body. ( i'm not sure is correct explanation ) ==Syntax==  &lt;syntaxhighlight lang=&quot;lua&quot;&gt; bool physicsApplyVelocityFor...&quot;</title>
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		<updated>2020-02-14T14:52:37Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;__NOTOC__  {{Client function}} Accelerate velocity of rigid body. ( i&amp;#039;m not sure is correct explanation ) ==Syntax==  &amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt; bool physicsApplyVelocityFor...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;__NOTOC__ &lt;br /&gt;
{{Client function}}&lt;br /&gt;
Accelerate velocity of rigid body.&lt;br /&gt;
( i'm not sure is correct explanation )&lt;br /&gt;
==Syntax== &lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;&lt;br /&gt;
bool physicsApplyVelocityForce( physics-rigid-body theRigidBody, float velocityX, float velocityY, float velocityZ [, float relativeX, float relativeY, float relativeZ ] )             &lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt; &lt;br /&gt;
&lt;br /&gt;
===Required Arguments=== &lt;br /&gt;
*'''theRigidBody:''' rigid body you want to apply velocity&lt;br /&gt;
*'''velocityXYZ:''' velocity you wants to apply&lt;br /&gt;
*'''relativeXYZ:''' relative position, default: 0,0,0&lt;br /&gt;
&lt;br /&gt;
===Returns===&lt;br /&gt;
True if velocity got accelereted, false otherwise.&lt;br /&gt;
&lt;br /&gt;
==Example==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
&lt;br /&gt;
{{Client_physics_functions}}&lt;/div&gt;</summary>
		<author><name>CrosRoad95</name></author>
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