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	<id>https://wiki.multitheftauto.com/wiki/Physics_raycast_type?action=history&amp;feed=atom</id>
	<title>Physics raycast type - Revision history</title>
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	<updated>2026-04-10T02:45:13Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.multitheftauto.com/index.php?title=Physics_raycast_type&amp;diff=65138&amp;oldid=prev</id>
		<title>CrosRoad95: /* &quot;default&quot; */</title>
		<link rel="alternate" type="text/html" href="https://wiki.multitheftauto.com/index.php?title=Physics_raycast_type&amp;diff=65138&amp;oldid=prev"/>
		<updated>2020-02-13T15:32:42Z</updated>

		<summary type="html">&lt;p&gt;&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;&amp;quot;default&amp;quot;&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 15:32, 13 February 2020&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l27&quot;&gt;Line 27:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 27:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| rigidbody || rigid-body|| contains rigid body if was hit, false otherwise&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| rigidbody || rigid-body|| contains rigid body if was hit, false otherwise&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| staticcollision || static-collision || contains &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;rigid body &lt;/del&gt;if was hit, false otherwise&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| staticcollision || static-collision || contains &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;static collision &lt;/ins&gt;if was hit, false otherwise&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
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&lt;/table&gt;</summary>
		<author><name>CrosRoad95</name></author>
	</entry>
	<entry>
		<id>https://wiki.multitheftauto.com/index.php?title=Physics_raycast_type&amp;diff=65086&amp;oldid=prev</id>
		<title>CrosRoad95: Created page with &quot;===Physics raycast types=== used in *physicsRayCast  ==&quot;isclear&quot;== {|class=&quot;wikitable sortable&quot; |- ! Key || Value || Description |- | hit || bool || do hit has occur |- |}...&quot;</title>
		<link rel="alternate" type="text/html" href="https://wiki.multitheftauto.com/index.php?title=Physics_raycast_type&amp;diff=65086&amp;oldid=prev"/>
		<updated>2020-02-09T13:31:50Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;===Physics raycast types=== used in *&lt;a href=&quot;/wiki/PhysicsRayCast&quot; title=&quot;PhysicsRayCast&quot;&gt;physicsRayCast&lt;/a&gt;  ==&amp;quot;isclear&amp;quot;== {|class=&amp;quot;wikitable sortable&amp;quot; |- ! Key || Value || Description |- | hit || bool || do hit has occur |- |}...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;===Physics raycast types===&lt;br /&gt;
used in&lt;br /&gt;
*[[physicsRayCast]]&lt;br /&gt;
&lt;br /&gt;
==&amp;quot;isclear&amp;quot;==&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Key || Value || Description&lt;br /&gt;
|-&lt;br /&gt;
| hit || bool || do hit has occur&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==&amp;quot;default&amp;quot;==&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Key || Value || Description&lt;br /&gt;
|-&lt;br /&gt;
| hit || bool || do hit has occur&lt;br /&gt;
|-&lt;br /&gt;
| hitpoint || table || position of hit.&lt;br /&gt;
|-&lt;br /&gt;
| hitnormal || table || normal vector world center aligned.&lt;br /&gt;
|-&lt;br /&gt;
| shape || physics-shape || if something got hit, returns shape it hits.&lt;br /&gt;
|-&lt;br /&gt;
| rigidbody || rigid-body|| contains rigid body if was hit, false otherwise&lt;br /&gt;
|-&lt;br /&gt;
| staticcollision || static-collision || contains rigid body if was hit, false otherwise&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==&amp;quot;multiple&amp;quot;==&lt;br /&gt;
Returns table with all hits where each hit is table from &amp;quot;default&amp;quot; type&lt;/div&gt;</summary>
		<author><name>CrosRoad95</name></author>
	</entry>
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