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	<id>https://wiki.multitheftauto.com/wiki/Resource:Teamwars?action=history&amp;feed=atom</id>
	<title>Resource:Teamwars - Revision history</title>
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	<updated>2026-06-02T18:42:56Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.multitheftauto.com/index.php?title=Resource:Teamwars&amp;diff=14068&amp;oldid=prev</id>
		<title>Sinnerg at 21:10, 31 December 2007</title>
		<link rel="alternate" type="text/html" href="https://wiki.multitheftauto.com/index.php?title=Resource:Teamwars&amp;diff=14068&amp;oldid=prev"/>
		<updated>2007-12-31T21:10:23Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 21:10, 31 December 2007&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;TeamWars is a framework for team-, and class based game modes. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Has &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;build in &lt;/del&gt;system for class abilities (must be included in the teamwars resource) and custom classes (can be defined in the maps themselves)&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;TeamWars is a framework for team-, and class based game modes.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;It includes &lt;/ins&gt;a system for class abilities (must be included in the teamwars resource) and custom classes (can be defined in the maps themselves)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== GAMEPLAY==  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== GAMEPLAY==  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

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&lt;/table&gt;</summary>
		<author><name>Sinnerg</name></author>
	</entry>
	<entry>
		<id>https://wiki.multitheftauto.com/index.php?title=Resource:Teamwars&amp;diff=14067&amp;oldid=prev</id>
		<title>Sinnerg: New page: TeamWars is a framework for team-, and class based game modes. Has a build in system for class abilities (must be included in the teamwars resource) and custom classes (can be defined in t...</title>
		<link rel="alternate" type="text/html" href="https://wiki.multitheftauto.com/index.php?title=Resource:Teamwars&amp;diff=14067&amp;oldid=prev"/>
		<updated>2007-12-31T21:09:41Z</updated>

		<summary type="html">&lt;p&gt;New page: TeamWars is a framework for team-, and class based game modes. Has a build in system for class abilities (must be included in the teamwars resource) and custom classes (can be defined in t...&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;TeamWars is a framework for team-, and class based game modes. Has a build in system for class abilities (must be included in the teamwars resource) and custom classes (can be defined in the maps themselves)&lt;br /&gt;
&lt;br /&gt;
== GAMEPLAY== &lt;br /&gt;
&lt;br /&gt;
Gameplay depends on the mode defined within the map. Currently it supports the following mode(s):&lt;br /&gt;
&lt;br /&gt;
== CAPTURE POINTS (BASEWARS) ==&lt;br /&gt;
&lt;br /&gt;
Each team has a starting point, and will have to capture one more capture points to win the round. When a point is captured, the spawn point can change.&lt;br /&gt;
You have to capture the points in order.&lt;br /&gt;
&lt;br /&gt;
Green house: Defend this point&lt;br /&gt;
Red house: Capture this point&lt;br /&gt;
&lt;br /&gt;
== GENERIC COMMANDS ==&lt;br /&gt;
&lt;br /&gt;
'''Change class:''' /select class&lt;br /&gt;
&lt;br /&gt;
'''Change team:''' /select team&lt;br /&gt;
&lt;br /&gt;
=== ABILITY COMMANDS ===&lt;br /&gt;
'''Reload:''' /reload&lt;br /&gt;
&lt;br /&gt;
We suggest that you bind these commands to your favority key:&lt;br /&gt;
&lt;br /&gt;
For example, press F8 to open the console, then type: '''bind r reload'''&lt;br /&gt;
''This will bind /reload to your ''''r'''' key''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Happy gaming!'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Get the latest '''official''' version from http://www.teamwars.net/&lt;br /&gt;
&lt;br /&gt;
TeamWars is released under the '''AGPL license'''. Means you can modify it freely, but if you publicly run it, you need to feed back your chances to the community.&lt;/div&gt;</summary>
		<author><name>Sinnerg</name></author>
	</entry>
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