<?xml version="1.0"?>
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	<id>https://wiki.multitheftauto.com/wiki/Slothman/%D0%97%D0%BE%D0%BC%D0%B1%D0%B8?action=history&amp;feed=atom</id>
	<title>Slothman/Зомби - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.multitheftauto.com/wiki/Slothman/%D0%97%D0%BE%D0%BC%D0%B1%D0%B8?action=history&amp;feed=atom"/>
	<link rel="alternate" type="text/html" href="https://wiki.multitheftauto.com/index.php?title=Slothman/%D0%97%D0%BE%D0%BC%D0%B1%D0%B8&amp;action=history"/>
	<updated>2026-05-04T15:39:36Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.39.3</generator>
	<entry>
		<id>https://wiki.multitheftauto.com/index.php?title=Slothman/%D0%97%D0%BE%D0%BC%D0%B1%D0%B8&amp;diff=44055&amp;oldid=prev</id>
		<title>Владислав Белоусов: /* onZombieWasted */</title>
		<link rel="alternate" type="text/html" href="https://wiki.multitheftauto.com/index.php?title=Slothman/%D0%97%D0%BE%D0%BC%D0%B1%D0%B8&amp;diff=44055&amp;oldid=prev"/>
		<updated>2015-01-21T22:37:48Z</updated>

		<summary type="html">&lt;p&gt;&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;onZombieWasted&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 22:37, 21 January 2015&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l57&quot;&gt;Line 57:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 57:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;element attacker, float weapon, float bodypart&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;element attacker, float weapon, float bodypart&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;/syntaxhighlight&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;/syntaxhighlight&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*'''attacker''': &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The Element that killed the zombie&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*'''attacker''': &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Убийца зомби.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*'''weapon''': &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The weapon id used to kill the zombie&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*'''weapon''': &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Оружие из которого зомби бы убит&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*'''bodypart''': &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The bodypart id that was hit to kill the zombie&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*'''bodypart''': &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Часть тела в которую зомби был убит&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;big&amp;gt;'''Source'''&amp;lt;/big&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;big&amp;gt;'''Source'''&amp;lt;/big&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The [[event system#Event source|source]] of this event is the zombie that died&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The [[event system#Event source|source]] of this event is the zombie that died&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=Серверные Функции=&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=Серверные Функции=&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Владислав Белоусов</name></author>
	</entry>
	<entry>
		<id>https://wiki.multitheftauto.com/index.php?title=Slothman/%D0%97%D0%BE%D0%BC%D0%B1%D0%B8&amp;diff=44054&amp;oldid=prev</id>
		<title>Владислав Белоусов: /* createZombie */</title>
		<link rel="alternate" type="text/html" href="https://wiki.multitheftauto.com/index.php?title=Slothman/%D0%97%D0%BE%D0%BC%D0%B1%D0%B8&amp;diff=44054&amp;oldid=prev"/>
		<updated>2015-01-21T22:36:28Z</updated>

		<summary type="html">&lt;p&gt;&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;createZombie&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 22:36, 21 January 2015&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l77&quot;&gt;Line 77:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 77:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;big&amp;gt;'''Required Arguments'''&amp;lt;/big&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;big&amp;gt;'''Required Arguments'''&amp;lt;/big&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*'''x:''' &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The x co-ordinate to spawn the zombie&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*'''x:''' &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;X координаты для спавна зомби&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*'''y:''' &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The y co-ordinate to spawn the zombie&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*'''y:''' &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Y координаты для спавна зомби&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*'''z:''' &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The z co-ordinate to spawn the zombie&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*'''z:''' &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Z координаты для спавна зомби&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;big&amp;gt;'''Optional Arguments'''&amp;lt;/big&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;big&amp;gt;'''Optional Arguments'''&amp;lt;/big&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*'''rotation:''' &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Rotation of the zombie on spawn&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*'''rotation:''' &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Поворот зомби при спавне&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*'''skinID:''' &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;skin on spawn&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*'''skinID:''' &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;скин при спавне&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*'''interior:''' &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Interior the zombie will spawn into&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*'''interior:''' &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Номер интерьера при спавне&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*'''dimension:''' &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The &lt;/del&gt;ID &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;of the &lt;/del&gt;[[dimension]] &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;that the zombie should be in&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*'''dimension:''' ID [[dimension]] &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;в котором зомби должен быть!&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==isPedZombie==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==isPedZombie==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key wiki-wiki_dev_:diff::1.12:old-44053:rev-44054 --&gt;
&lt;/table&gt;</summary>
		<author><name>Владислав Белоусов</name></author>
	</entry>
	<entry>
		<id>https://wiki.multitheftauto.com/index.php?title=Slothman/%D0%97%D0%BE%D0%BC%D0%B1%D0%B8&amp;diff=44053&amp;oldid=prev</id>
		<title>Владислав Белоусов: Created page with &quot;Это ресурс предназначенный для спавна нежити, где бы игрок не находился (снаружи). Он работает б...&quot;</title>
		<link rel="alternate" type="text/html" href="https://wiki.multitheftauto.com/index.php?title=Slothman/%D0%97%D0%BE%D0%BC%D0%B1%D0%B8&amp;diff=44053&amp;oldid=prev"/>
		<updated>2015-01-21T22:34:44Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;Это ресурс предназначенный для спавна нежити, где бы игрок не находился (снаружи). Он работает б...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;Это ресурс предназначенный для спавна нежити, где бы игрок не находился (снаружи). Он работает без каких-либо конфигураций и навыков. Но вам прийдется использовать некоторые варианты GameMode чтобы определить типы зомби!&lt;br /&gt;
&lt;br /&gt;
=Особенности=&lt;br /&gt;
'''Скины:'''&lt;br /&gt;
Вы можете заменять скины зомби чтобы они больше походили на мертвых/гнилых трупов&lt;br /&gt;
&lt;br /&gt;
'''Полу - Интелект:'''&lt;br /&gt;
Зомби довольно бессмысленные по своей природе, но у них есть основные двигательные навыки , как возможность , чтобы перепрыгнуть через объекты , подняться на выступы , ходить вокруг углов , и прорываться через барьеры.&lt;br /&gt;
&lt;br /&gt;
'''Поведение:'''&lt;br /&gt;
Зомби будут атаковать любого игрока или педа, который не является одним из них, чтобы полакомиться плотью и пойти искать новую жертву.&lt;br /&gt;
&lt;br /&gt;
'''Потоки:'''&lt;br /&gt;
Зомби будут спавниться возле игрока как только он будет выходить наружу, количество зомби увеличивается за счет удаления зомби, которые далеко и спавна их рядом с игроком!&lt;br /&gt;
&lt;br /&gt;
'''Режимы Игры/Интеграция скриптов!:'''&lt;br /&gt;
Этот скрипт предусматривает несколько функций и событий, которые можно использовать в разных режимах игры для управления зомби.&lt;br /&gt;
&lt;br /&gt;
'''Зомби в шлеме:'''&lt;br /&gt;
Шлем + Зомби = Большая Проблема! Хедшоты не подействуют на такого зомби.&lt;br /&gt;
&lt;br /&gt;
'''Выберите тип вашего Апокалипсиса:'''&lt;br /&gt;
Серверные опции предопределяют что зомби могут спавниться везде, только на спавн поинтах или же с помощью указаний скрипта.&lt;br /&gt;
&lt;br /&gt;
'''EDF:'''&lt;br /&gt;
Если выбран режим &amp;quot;map&amp;quot; то вам следует расставить спавны зомби.&lt;br /&gt;
&lt;br /&gt;
=Опции Сервера=&lt;br /&gt;
Существуют 2 опции чтобы настроить эффект скрипта.&lt;br /&gt;
&lt;br /&gt;
==MaxZombies==&lt;br /&gt;
Позволяет серверу установить максимальное количество зомби.Ресурсы типа &amp;quot;map&amp;quot; могут понижать этот предел но не повышать!&lt;br /&gt;
&lt;br /&gt;
==StreamMethod==&lt;br /&gt;
&amp;quot;Говорит&amp;quot; скрипту как создавать зомби. Выберите значение 1 чтобы рандомно спавнить зомби по всему Сан Андреасу. Выберите 2 чтобы зомби спавнились только на спавнпоинтах. Выберите 0 чтобы не спавнить зомби автоматически, но позволяющие сделать это скриптово. &lt;br /&gt;
&lt;br /&gt;
=Серверные События=&lt;br /&gt;
&lt;br /&gt;
==onZombieSpawn==&lt;br /&gt;
Это срабатывает когда зомби спавнятся автоматически. Это отменяемое событие так что можно сделать, чтобы в некоторых зонах зомби не было!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;'''Parameters'''&amp;lt;/big&amp;gt;&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;&lt;br /&gt;
float x, float y, float z&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
*'''x''': The X coord of the spawn location&lt;br /&gt;
*'''y''': The Y coord of the spawn location&lt;br /&gt;
*'''z''': The Z coord of the spawn location&lt;br /&gt;
&amp;lt;big&amp;gt;'''Source'''&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The [[event system#Event source|source]] of this event is the Zombie that is spawning&lt;br /&gt;
&lt;br /&gt;
==onZombieWasted==&lt;br /&gt;
Это срабатывает когда зомби умирает от руки человека.&lt;br /&gt;
&amp;lt;big&amp;gt;'''Parameters'''&amp;lt;/big&amp;gt;&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;&lt;br /&gt;
element attacker, float weapon, float bodypart&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
*'''attacker''': The Element that killed the zombie&lt;br /&gt;
*'''weapon''': The weapon id used to kill the zombie&lt;br /&gt;
*'''bodypart''': The bodypart id that was hit to kill the zombie&lt;br /&gt;
&amp;lt;big&amp;gt;'''Source'''&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The [[event system#Event source|source]] of this event is the zombie that died&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Серверные Функции=&lt;br /&gt;
Все эти функции должны быть выполнены через [[call]] иначе они не будут работать!&lt;br /&gt;
&lt;br /&gt;
==createZombie==&lt;br /&gt;
Эта функция порождает зомби в игре , вернется id зомби , или false, если возникла проблема .&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;'''Syntax'''&amp;lt;/big&amp;gt;&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;&lt;br /&gt;
element createZombie( float x, float y, float z, [int rotation = 0, int skinID = 0, int interior = 0, int dimension = 0 ] )&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;'''Required Arguments'''&amp;lt;/big&amp;gt;&lt;br /&gt;
*'''x:''' The x co-ordinate to spawn the zombie&lt;br /&gt;
*'''y:''' The y co-ordinate to spawn the zombie&lt;br /&gt;
*'''z:''' The z co-ordinate to spawn the zombie&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;'''Optional Arguments'''&amp;lt;/big&amp;gt;&lt;br /&gt;
*'''rotation:''' Rotation of the zombie on spawn&lt;br /&gt;
*'''skinID:''' skin on spawn&lt;br /&gt;
*'''interior:''' Interior the zombie will spawn into&lt;br /&gt;
*'''dimension:''' The ID of the [[dimension]] that the zombie should be in&lt;br /&gt;
&lt;br /&gt;
==isPedZombie==&lt;br /&gt;
Возвращает true если ped зомби или же false если это не так.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;'''Syntax'''&amp;lt;/big&amp;gt;&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;&lt;br /&gt;
bool isPedZombie( element thePed)&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;'''Required Arguments'''&amp;lt;/big&amp;gt;&lt;br /&gt;
*'''thePed:''' Ped которого вы хотите проверить!&lt;br /&gt;
&lt;br /&gt;
=Credits=&lt;br /&gt;
*'''Slothman:''' Creator/scripter/skin artist&lt;br /&gt;
*'''Various artists:''' see the client script to view zombie skin creators.&lt;br /&gt;
*'''Thanks to Everyone else who made suggestions, tested the script, helped when i was stuck, etc'''&lt;/div&gt;</summary>
		<author><name>Владислав Белоусов</name></author>
	</entry>
</feed>