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  • ====Lua table of boneIDs which can be used on [[getElementBonePosition]] function.====
    1 KB (175 words) - 07:10, 1 January 2022
  • ...A rendering system''' is a '''high-level render object management''' based on the RenderWare SDK and Direct3D 9. ...ed, object, dummy), their '''effective position''' (underwater, on ground, on/off screen) and '''game configuration''' (model flags, handling flags).
    3 KB (520 words) - 03:48, 22 July 2016
  • The module is based on php cURL module. If you found any bugs, please post them on the [https://github.com/mrdejong/mta_curl/issues github page]
    1 KB (153 words) - 15:12, 16 April 2017
  • *'''theLabel:''' The text label to set the horizontal alignment on. Returns ''true'' on success, ''false'' otherwise.
    914 bytes (105 words) - 11:47, 7 August 2019
  • ...ed:''' The [[ped]] of which you want to get the [[element]] he is standing on. outputChatBox( "You're standing on a " .. vehicleName .. "." )
    1 KB (191 words) - 13:28, 7 October 2018
  • {{Note|You cannot rely on this function to get the focus state of the MTA window - use [[isMTAWindowF Returns ''true'' if the focus is on the MTA window, ''false'' if it isn't.
    982 bytes (123 words) - 15:04, 8 October 2022
  • ...function returns a ''boolean'' which is ''true'' on success, and ''false'' on failure. -- Create's the table named "table" on resource start.
    1 KB (190 words) - 16:24, 13 February 2015
  • * '''button''': This refers the button used to click on the mouse, can be ''left'', ''right'', or ''middle''. * '''absoluteX''': This refers to the 2D ''x coordinate'' the user clicked on his screen, and is an ''absolute'' position in pixels.
    3 KB (393 words) - 13:54, 5 June 2021
  • This function returns the current state of the specified light on the vehicle. outputChatBox ( "The front-left light state on this car: " .. state )</syntaxhighlight>
    845 bytes (100 words) - 21:56, 15 June 2018
  • ...enting the absolute starting X position of the line, represented in pixels on the screen. ...enting the absolute starting Y position of the line, represented in pixels on the screen.
    1 KB (165 words) - 02:13, 18 August 2023
  • I am a programmer and work with several languages, but now I'm focusing on moon and MTA systems.
    119 bytes (21 words) - 13:13, 21 February 2022
  • *'''x:''' A float of the 2D x position of the button on a player's screen. This is affected by the ''relative'' argument. *'''y:''' A float of the 2D y position of the button on a player's screen. This is affected by the ''relative'' argument.
    3 KB (406 words) - 10:45, 16 February 2021
  • Triggering an [[event]] on an [[element]], also triggers the event on its parents (up the [[element tree]]) and its children (down the [[element
    1 KB (158 words) - 02:34, 29 April 2015
  • *'''color1:''' This is the first color argument, depends on "colorType" *'''color2:''' This is the second color argument, depends on "colorType"
    2 KB (271 words) - 07:26, 4 October 2019
  • ...efault GTA textures, so that it becomes possible to e.g. put custom images on existing billboards. Ped and weapon textures are also supported. See here for [[Optimize_Custom_TXD|tips on reducing the size of TXD files]].
    1 KB (212 words) - 21:37, 29 April 2024
  • ...'''not enable''' it on the client side. These functions work independently on both sides}} *'''enable''': A boolean to indicate whether development mode is on (''true'') or off (''false'')
    2 KB (252 words) - 15:50, 11 September 2024
  • * You hit a key combination on the keyboard. Now the client syncs your car coordinates with those of the previous car on the other computer and the other players car with your previous car. Theref
    885 bytes (162 words) - 10:51, 15 January 2012
  • Welcome to my own profile page. Feel free to contact me on Skype: '''''hassan.saad2000''''' or Discord: '''''HassoN#2709''''' for any
    296 bytes (36 words) - 21:14, 5 July 2019
  • *'''textOn:''' A string of the text of state ''on''. button = DGS:dgsCreateSwitchButton( 0.7, 0.1, 0.2, 0.1, "On", "Off", false, true )
    813 bytes (95 words) - 15:00, 22 April 2020
  • ...ue''' if the GTA:SA engine is allowed to take away Streaming GC nodes from on-screen/visible entities, '''false''' otherwise. This snippet turns on garbage collection if Streaming node stealing is found enabled.
    1 KB (127 words) - 08:21, 28 September 2023
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