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  • ...uld be the argument's name as in the argument list above, NOT the argument's data type --> Returns a string containing the requested element's text, or false if the gui element passed to the function is invalid.
    2 KB (286 words) - 08:06, 5 August 2021
  • ==Funciones de PED's== ==Funciones de Pickup's==
    3 KB (426 words) - 00:36, 3 January 2022
  • This example sets every polygon colshape's max heigh to 50 units once resource starts. if (getColShapeType (v) == 4) then -- if it's a polygon colshape do it otherwise don't
    1 KB (167 words) - 21:34, 23 September 2021
  • ...the first item). If -1 is specified, then the combo box text is set to it's ''caption''. ...etVisible(guiWindow,true) -- we set it visible again. Strictly speaking it's not necessary, could have omitted both this and the upper guiSetVisible, bu
    2 KB (292 words) - 20:40, 7 November 2018
  • ...rker's type. The type controls how the marker is displayed in the game. It's important that you use marker types that users are used to from the single
    1 KB (178 words) - 10:11, 11 February 2015
  • ...'King of the hill'' gamemode. When a player enters or leaves the area, it's announced in the chatbox. --let's get the name of the player
    2 KB (282 words) - 14:06, 31 December 2022
  • -- check if there's account with newNick as username ...'s name was changed to "..newNick.." by a script") -- output to the server's logs
    2 KB (295 words) - 10:40, 30 January 2022
  • ...June-July. A console program created a .map file after i set up the track's properties like positions (had to find the coordinates manually), and i cou There are more ways to edit the control point's or track element's model.
    4 KB (633 words) - 17:41, 25 March 2024
  • '''Example 1:''' This example decreases the size of a team's radar area whenever a player from that team dies: ...entChild ( victimteam, 0 ) -- get the radararea belonging to the victim's team
    2 KB (278 words) - 17:38, 26 November 2014
  • This function gets a vehicle's turn velocity relative to the vehicle's center or mass. Returns 3 ''floats'' that represent the vehicle's turning velocity on the x, y and z axis relative to vehicle center of mass
    2 KB (292 words) - 05:46, 11 August 2019
  • Over the years MTA's community has come across some new terms and words. They are most often use GTANet's resident bastard operator from hell
    1 KB (203 words) - 15:49, 21 September 2014
  • Diese Funktion ermöglicht es, die Position eines [[Element]]s abzurufen. Dies kann ein belibiges [[Element]] sein: Gibt drei "''float''s" aus, welche die x, y und z Koordinaten des [[Element]]s enthalten.
    1 KB (152 words) - 02:03, 24 August 2013
  • This function changes the specified [[player]]'s name. Note that any change made to a players name with this function is not This example adds a tag before a player's nickname via a /changetag command
    3 KB (431 words) - 20:27, 6 August 2019
  • This event is triggered whenever a player's equipped weapon '''slot''' changes. This means [[giveWeapon]] and [[takeWea If this event is [[Event system#Canceling|canceled]], then the player's weapon won't be switched.
    1 KB (180 words) - 09:44, 16 November 2023
  • *'''offsetX:''' A float of the 2D x position of the element on a player's screen. This is affected by the relative argument. *'''offsetY:''' A float of the 2D x position of the element on a player's screen. This is affected by the relative argument.
    2 KB (340 words) - 23:10, 3 May 2021
  • ...ersistence is equivalent to that of using [[setElementData]] on the player's element. ...ametypes would use "money" as the account key, they'd overwrite each other's data.
    3 KB (413 words) - 10:41, 30 January 2022
  • Sets a player's money to a certain value, regardless of current player money. It should be '''Example 1:''' This example sets the player's money to the desired amount when he types "setcash" in console.
    2 KB (303 words) - 10:26, 29 June 2022
  • *'''startRadius''': the radius of the searchlight's light cone in its beginning. *'''endRadius''': the radius of the searchlight's light cone in its end.
    1 KB (198 words) - 18:44, 15 April 2021
  • *'''startRadius''': the radius of the searchlight's light cone in its beginning. *'''endRadius''': the radius of the searchlight's light cone in its end.
    1 KB (198 words) - 18:45, 15 April 2021
  • ...e markers, incluindo ''cylinder''s e ''checkpoint''s. Nos scripts, markers são frequentemente usados para marcar pontos e desencadear algum tipo de aç * '''type:''' O tipo visual do marker que será criado. Os tipos disponíveis são:
    1 KB (168 words) - 18:48, 26 February 2020
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