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	<id>https://wiki.multitheftauto.com/wiki/User:Jbeta/vehicleparams?action=history&amp;feed=atom</id>
	<title>User:Jbeta/vehicleparams - Revision history</title>
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	<updated>2026-04-27T21:03:41Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.multitheftauto.com/index.php?title=User:Jbeta/vehicleparams&amp;diff=7018&amp;oldid=prev</id>
		<title>Jbeta at 23:06, 7 January 2007</title>
		<link rel="alternate" type="text/html" href="https://wiki.multitheftauto.com/index.php?title=User:Jbeta/vehicleparams&amp;diff=7018&amp;oldid=prev"/>
		<updated>2007-01-07T23:06:14Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 23:06, 7 January 2007&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Allows for configurability of initial vehicle colors, paintjob, lock, upgrades and gastank/engine/door/wheel/light states &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;from &lt;/del&gt;the map file. These settings are reapplied when vehicle respawns.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Allows for configurability of initial vehicle colors, paintjob, lock, upgrades and gastank/engine/door/wheel/light states &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;through &lt;/ins&gt;the map file. These settings are reapplied when &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a &lt;/ins&gt;vehicle respawns.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Example==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Example==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l9&quot;&gt;Line 9:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 9:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*'''lights, locked, engine, gastank''' toggle these settings on or off for a vehicle.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*'''lights, locked, engine, gastank''' toggle these settings on or off for a vehicle.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:Setting '''blown''' to true creates a blown vehicle that never respawns, to be used as decoration.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:Setting '''blown''' to true creates a blown vehicle that never respawns, to be used as decoration.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:(Valid boolean values are &amp;quot;yes&amp;quot;/&amp;quot;no&amp;quot;, &amp;quot;on&amp;quot;/&amp;quot;off&amp;quot; and &amp;quot;enabled&amp;quot;/&amp;quot;disabled&amp;quot;)&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:(Valid &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and interchangeable &lt;/ins&gt;boolean values are &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;'''&lt;/ins&gt;&amp;quot;yes&amp;quot;/&amp;quot;no&amp;quot;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;'''&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;'''&lt;/ins&gt;&amp;quot;on&amp;quot;/&amp;quot;off&amp;quot;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;''', '''&amp;quot;true&amp;quot;/&amp;quot;false&amp;quot;''' &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;'''&lt;/ins&gt;&amp;quot;enabled&amp;quot;/&amp;quot;disabled&amp;quot;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;'''&lt;/ins&gt;)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*'''colors, upgrades, doorstates, wheelstates, lightstates''' are lists of IDs separated by commas, see each function for valid values.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*'''colors, upgrades, doorstates, wheelstates, lightstates''' are lists of IDs separated by commas, see each function for valid values.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key wiki-wiki_dev_:diff::1.12:old-7016:rev-7018 --&gt;
&lt;/table&gt;</summary>
		<author><name>Jbeta</name></author>
	</entry>
	<entry>
		<id>https://wiki.multitheftauto.com/index.php?title=User:Jbeta/vehicleparams&amp;diff=7016&amp;oldid=prev</id>
		<title>Jbeta at 22:54, 7 January 2007</title>
		<link rel="alternate" type="text/html" href="https://wiki.multitheftauto.com/index.php?title=User:Jbeta/vehicleparams&amp;diff=7016&amp;oldid=prev"/>
		<updated>2007-01-07T22:54:24Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;Allows for configurability of initial vehicle colors, paintjob, lock, upgrades and gastank/engine/door/wheel/light states from the map file. These settings are reapplied when vehicle respawns.&lt;br /&gt;
&lt;br /&gt;
==Example==&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;xml&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;vehicle name=&amp;quot;perenn&amp;quot; posX=&amp;quot;7.5&amp;quot; posY=&amp;quot;-10&amp;quot; posZ=&amp;quot;3&amp;quot; rotX=&amp;quot;0&amp;quot; rotY=&amp;quot;0&amp;quot; rotZ=&amp;quot;0&amp;quot; model=&amp;quot;404&amp;quot; color=&amp;quot;13,3&amp;quot; doorstates=&amp;quot;3,4,2,1,2&amp;quot; lightstates=&amp;quot;0,1&amp;quot; wheelstates=&amp;quot;0,1,2,1&amp;quot; health=&amp;quot;70&amp;quot; locked=&amp;quot;yes&amp;quot; engine=&amp;quot;on&amp;quot; gastank=&amp;quot;enabled&amp;quot;/&amp;gt;&lt;br /&gt;
&amp;lt;vehicle name=&amp;quot;sultan&amp;quot; posX=&amp;quot;7.5&amp;quot; posY=&amp;quot;15&amp;quot; posZ=&amp;quot;3&amp;quot; rotX=&amp;quot;0&amp;quot; rotY=&amp;quot;0&amp;quot; rotZ=&amp;quot;0&amp;quot; model=&amp;quot;560&amp;quot; lights=&amp;quot;on&amp;quot; color=&amp;quot;70,2,80,3&amp;quot; upgrades=&amp;quot;1008,1010&amp;quot; plate=&amp;quot;GR8JSTIC&amp;quot;/&amp;gt;&lt;br /&gt;
&amp;lt;vehicle name=&amp;quot;police&amp;quot; posX=&amp;quot;2&amp;quot; posY=&amp;quot;15&amp;quot; posZ=&amp;quot;3&amp;quot; rotX=&amp;quot;0&amp;quot; rotY=&amp;quot;0&amp;quot; rotZ=&amp;quot;0&amp;quot; model=&amp;quot;596&amp;quot; blown=&amp;quot;yes&amp;quot;/&amp;gt;&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*'''lights, locked, engine, gastank''' toggle these settings on or off for a vehicle.&lt;br /&gt;
:Setting '''blown''' to true creates a blown vehicle that never respawns, to be used as decoration.&lt;br /&gt;
:(Valid boolean values are &amp;quot;yes&amp;quot;/&amp;quot;no&amp;quot;, &amp;quot;on&amp;quot;/&amp;quot;off&amp;quot; and &amp;quot;enabled&amp;quot;/&amp;quot;disabled&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
*'''colors, upgrades, doorstates, wheelstates, lightstates''' are lists of IDs separated by commas, see each function for valid values.&lt;br /&gt;
:(If you specify less than four colors, undefined colors will be set equal than the last defined value, while doors/wheels/lights without a defined state remain unchanged)&lt;br /&gt;
&lt;br /&gt;
*'''health, plate''' are managed by MTA itself, but only when the vehicle spawns for the first time.&lt;br /&gt;
&lt;br /&gt;
==TODO==&lt;br /&gt;
*Find out maximum number of lights for a vehicle&lt;/div&gt;</summary>
		<author><name>Jbeta</name></author>
	</entry>
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