OnClientPlayerTarget: Difference between revisions
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==Example== | ==Example== | ||
This example | This example outputs the type of the target the client is aiming at | ||
<syntaxhighlight lang="lua"> | <syntaxhighlight lang="lua"> | ||
function targetingActivated ( target ) | |||
if ( target ) then | |||
outputChatBox(tostring(getElementType(source))) | |||
end | |||
end | |||
addEventHandler ( "onClientPlayerTarget", getRootElement(), targetingActivated ) | |||
</syntaxhighlight> | </syntaxhighlight> |
Revision as of 16:22, 14 September 2007
This article needs checking. | |
Reason(s): Could not make work with root = getRootElement () addEventHandler ( "onClientPlayerTarget", root, "targetingActivated" ) function targetingActivated ( target ) outputChatBox ( "hi" ) end and yes it was defined as a client script. --Ransom 00:34, 12 April 2007 (CDT) |
This event is blahblah and is used for blahblah.
Syntax
void onClientPlayerTarget ( element target )
Example
This example outputs the type of the target the client is aiming at
function targetingActivated ( target ) if ( target ) then outputChatBox(tostring(getElementType(source))) end end addEventHandler ( "onClientPlayerTarget", getRootElement(), targetingActivated )