Modules/Sockets/sockWrite: Difference between revisions

From Multi Theft Auto: Wiki
Jump to navigation Jump to search
(Created page with '__NOTOC__ {{ModuleFunction|Sockets}} This function writes data to a socket. ==Syntax== <syntaxhighlight lang="lua"> bool sockWrite ( socket theSocket, string data) </syntaxhighlight> ===Required argument…')
 
Line 18: Line 18:
<syntaxhighlight lang="lua">
<syntaxhighlight lang="lua">
local root = getRootElement()
local root = getRootElement()
local ircSocket = sockOpen("irc.gtanet.com")
local ircSocket = sockOpen("irc.gtanet.com",6667)


addEventHandler("onSockOpened",root,
addEventHandler("onSockOpened",root,

Revision as of 13:44, 25 April 2010


Package-x-generic.png This function is provided by the external module Sockets. You must install this module to use this function.

This function writes data to a socket.

Syntax

bool sockWrite ( socket theSocket, string data)

Required arguments

  • theSocket: The socket to write the data to.
  • data: The data you wanna send.

Returns

Returns a boolean true if the data was send, false otherwise.

Example

This piece of code connects to irc.gtanet.com, joins #mta and quits in 10 seconds.

local root = getRootElement()
local ircSocket = sockOpen("irc.gtanet.com",6667)

addEventHandler("onSockOpened",root,
   function (socket)
      if socket == ircSocket then
         sockWrite(socket,"USER mta mta * MCvarial & Gamesnert")
         sockWrite(socket,"NICK mta")
         sockWrite(socket,"JOIN #mta")

         outputServerLog("IRC: Connected!")
         setTimer(disconnect,10000,1)
      end
   end
)

addEventHandler("onSockData",root,
   function (socket,data)
      if socket == ircSocket then
         outputServerLog(data)
      end
   end
)

addEventHandler("onSockClosed",root,
   function (socket)
      if socket == ircSocket then
         outputServerLog("IRC: disconnected!")
      end
   end
)

function disconnect ()
   sockClose(ircSocket)
end

See also