SetPedAnimationProgress: Difference between revisions
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(Created page with "==Syntax== <syntaxhighlight lang="lua"> bool setPedAnimationProgress ( ped thePed, string anim, float progress) </syntaxhighlight> ===Required Arguments=== *'''thePed:''' the player or ped you want to chan...") |
(No difference)
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Revision as of 12:23, 15 August 2011
Syntax
bool setPedAnimationProgress ( ped thePed, string anim, float progress)
Required Arguments
- thePed: the player or ped you want to change animation progress.
- anim: the animation name, currently applied to ped.
- progress: current animation progress you want to apply, value from 0.0 to 1.0.
Returns
Returns true if succesful, false otherwise.