OnPlayerMarkerLeave: Difference between revisions
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(New page: Category:Incomplete Event __NOTOC__ This event is triggered when a player leaves a marker. ==Syntax== <syntaxhighlight lang="lua"> void onPlayerMarkerLeave ( marker hitmarker, bool matchingDimens...) |
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Revision as of 00:15, 17 October 2007
This event is triggered when a player leaves a marker.
Syntax
void onPlayerMarkerLeave ( marker hitmarker, bool matchingDimension )
Example
This example does...
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