RU/takeAllWeapons: Difference between revisions

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__NOTOC__
{{RU/Server function}}
{{Translate|ru}}
This function removes every weapons from a specified player, rendering him unarmed.


''Note: weapons are removed when a player dies by default. This means that it is only appropriate to use this function while a player is alive.''
==Syntax==
<syntaxhighlight lang="lua">takeAllWeapons ( player thePlayer )</syntaxhighlight>
===Required Arguments===
*'''thePlayer''': A [[player]] object referencing the specified player
===Returns===
Returns ''true'' if the function succeeded, ''false'' otherwise.
==Example==
This example removes all weapons from every player
<syntaxhighlight lang="lua">
takeAllWeapons ( getRootElement() )  --remove all the weapons
outputChatBox ( "Weapons are not permitted!" ) --tell the players why they lost their weapons</syntaxhighlight>
==See Also==
{{RU/Weapon functions}}
[[en:takeAllWeapons]]

Revision as of 16:18, 31 March 2016