User talk:X86dev: Difference between revisions

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Why did you undo my revision 29816 of createPed? The arguments name is bSynced in the source code while the "b" indicates the type of the argument, a boolean. The "b" is not necessary since the type of the argument is already determined in the syntax. The real LUA name should be "synced". --[[User:-ffs-Sniper|-ffs-Sniper]] 21:18, 31 March 2012 (UTC)
Why did you undo my revision 29816 of createPed? The arguments name is bSynced in the source code while the "b" indicates the type of the argument, a boolean. The "b" is not necessary since the type of the argument is already determined in the syntax. The real LUA name should be "synced". --[[User:-ffs-Sniper|-ffs-Sniper]] 21:18, 31 March 2012 (UTC)
Can I know why you deleted all my useful functions? I bet Wielebny is your friend, he hate me for some unknow reason (I don't even know who is this guy) and he asked you to delete them. It's so obvious. Weird mentality.--[[User:Guix|Guix]] 14:37, 28 January 2013 (UTC)

Revision as of 14:37, 28 January 2013

Cmon x86, not all scripters knew that about setGameSpeed. Why to delete it? Was it specified somewhere else or what? --Benxamix2 20:10, 16 November 2011 (CET)

It's rather obvious and applies to every function that is implemented both server- and client-side. --Wielebny 03:51, 17 November 2011 (CET)

Why did you undo my revision 29816 of createPed? The arguments name is bSynced in the source code while the "b" indicates the type of the argument, a boolean. The "b" is not necessary since the type of the argument is already determined in the syntax. The real LUA name should be "synced". ---ffs-Sniper 21:18, 31 March 2012 (UTC)


Can I know why you deleted all my useful functions? I bet Wielebny is your friend, he hate me for some unknow reason (I don't even know who is this guy) and he asked you to delete them. It's so obvious. Weird mentality.--Guix 14:37, 28 January 2013 (UTC)