Weapon skill levels: Difference between revisions

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'''There are 3 weapon levels:'''
There are 3 weapon levels:
*0 = Poor  
{| class="wikitable"
*1 = Gangster  
|'''ID'''
*2 = Hitman<br>
|'''Skill name'''
|-
| 0
| Poor
|-
| 1
| Gangster
|-
| 2
| Hitman
|}
<br>
<br>
'''The higher levels give you better control of weapons. Each weapon has its own specifications, but the 3 improved characteristics are:'''
The higher weapon skill levels improve your weapons. Some weapons do not have any upgrades. Each weapon specifies unique upgrades at each level, but only the following characteristics are improved:
*Ability to move with weapon
*Ability to move with weapon
*Weapon damage
*Weapon damage
*Weapon Accuracy<br>
*Weapon accuracy
*Dual wield capability '''(At stat level 1000, you receive a 2nd gun and dual wield is enabled)'''<br>
''Note: To see a complete list of what each level does, refer to GTASA's weapon.dat.''<br>
''Note: To see a complete list of what each level does, refer to GTASA's weapon.dat.''<br>
<br>
<br>
'''The follow list defines the weapon skill levels needed to advance to the next skill level:'''
'''The follow table shows the weapon skill levels needed to advance to the next skill level:'''


<pre>
''Note that the levels only change to the skill 'Gangster'''
################
PISTOL
0  0
1  40
2  999


PISTOL_SILENCED
{| border="1" cellpadding="6"
0 0
|-
500
! scope="col" style="background:#b8b8b8;"|Weapon
999
! scope="col" style="background:#e8e8e8;"|Poor
! scope="col" style="background:#e8e8e8;"|Gangster
! scope="col" style="background:#e8e8e8;"|Hitman
|-
| scope="row" style="background:#d9d9d9;"|'''Pistol'''
| style="background:#efefef;"|0
| style="background:#efefef;"|40
| style="background:#efefef;"|999
|-
| scope="row" style="background:#d9d9d9;"|'''Pistol Silenced'''
| style="background:#efefef;"|0
| style="background:#efefef;"|500
| style="background:#efefef;"|999
|-
| scope="row" style="background:#d9d9d9;"|'''Desert eagle'''
| style="background:#efefef;"|0
| style="background:#efefef;"|200
| style="background:#efefef;"|999
|-
| scope="row" style="background:#d9d9d9;"|'''Shotgun'''
| style="background:#efefef;"|0
| style="background:#efefef;"|200
| style="background:#efefef;"|999
|-
| scope="row" style="background:#d9d9d9;"|'''SawnOff'''
| style="background:#efefef;"|0
| style="background:#efefef;"|200
| style="background:#efefef;"|999
|-
| scope="row" style="background:#d9d9d9;"|'''SPAS 12'''
| style="background:#efefef;"|0
| style="background:#efefef;"|200
| style="background:#efefef;"|999
|-
| scope="row" style="background:#d9d9d9;"|'''Micro uzi'''
| style="background:#efefef;"|0
| style="background:#efefef;"|50
| style="background:#efefef;"|999
|-
| scope="row" style="background:#d9d9d9;"|'''TEC 9'''
| style="background:#efefef;"|0
| style="background:#efefef;"|50
| style="background:#efefef;"|999
|-
| scope="row" style="background:#d9d9d9;"|'''MP5'''
| style="background:#efefef;"|0
| style="background:#efefef;"|250
| style="background:#efefef;"|999
|-
| scope="row" style="background:#d9d9d9;"|'''AK-47'''
| style="background:#efefef;"|0
| style="background:#efefef;"|200
| style="background:#efefef;"|999
|-
| scope="row" style="background:#d9d9d9;"|'''M4'''
| style="background:#efefef;"|0
| style="background:#efefef;"|200
| style="background:#efefef;"|999
|-
| scope="row" style="background:#d9d9d9;"|'''Country Rifle'''
| style="background:#efefef;"|0
| style="background:#efefef;"|300
| style="background:#efefef;"|999
|-
| scope="row" style="background:#d9d9d9;"|'''Sniper Rifle'''
| style="background:#efefef;"|0
| style="background:#efefef;"|300
| style="background:#efefef;"|999
|}


DESERT_EAGLE
[[ru:Weapon_skill_levels]]
0  0
1  200
2  999
################
SHOTGUN
0  0
1  200
2  999
 
SAWNOFF
0  0
1  200
2  999
 
SPAS12
0  0
1  200
2  999
################
MICRO_UZI
0  0
1  50
2  999
 
TEC9
0  0
1  50
2  999
 
MP5
0  0
1  250
2  999
################
AK47
0  0
1  200
2  999
 
M4
0  0
1  200
2  999
################
COUNTRYRIFLE
0  0
1  300
2  999
 
SNIPERRIFLE
0  0
1  300
2  999
</pre>

Latest revision as of 21:03, 6 June 2022

There are 3 weapon levels:

ID Skill name
0 Poor
1 Gangster
2 Hitman


The higher weapon skill levels improve your weapons. Some weapons do not have any upgrades. Each weapon specifies unique upgrades at each level, but only the following characteristics are improved:

  • Ability to move with weapon
  • Weapon damage
  • Weapon accuracy
  • Dual wield capability (At stat level 1000, you receive a 2nd gun and dual wield is enabled)

Note: To see a complete list of what each level does, refer to GTASA's weapon.dat.

The follow table shows the weapon skill levels needed to advance to the next skill level:

Note that the levels only change to the skill 'Gangster'

Weapon Poor Gangster Hitman
Pistol 0 40 999
Pistol Silenced 0 500 999
Desert eagle 0 200 999
Shotgun 0 200 999
SawnOff 0 200 999
SPAS 12 0 200 999
Micro uzi 0 50 999
TEC 9 0 50 999
MP5 0 250 999
AK-47 0 200 999
M4 0 200 999
Country Rifle 0 300 999
Sniper Rifle 0 300 999