AR/getPlayerSerial: Difference between revisions
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==Syntax== | |||
<section name="Server" class="server" show="true"> | |||
<syntaxhighlight lang="lua"> | |||
string getPlayerSerial ( player thePlayer ) | |||
</syntaxhighlight> | |||
{{OOP||[[player]]:getSerial|serial|}} | |||
===Required Arguments=== | |||
*'''thePlayer:''' الاعب المراد جلب سريالة | |||
</section> | |||
<section name="Client" class="client" show="true"> | |||
<syntaxhighlight lang="lua"> | |||
string getPlayerSerial ( ) | |||
</syntaxhighlight> | |||
{{OOP||[[Player]].getSerial}} | |||
</section> | |||
==Example== | ==Example== | ||
<section name="Example 1" class="server" show="true"> | <section name="Example 1" class="server" show="true"> |
Revision as of 16:46, 10 March 2016
Syntax
Click to collapse [-]
Serverstring getPlayerSerial ( player thePlayer )
OOP Syntax Help! I don't understand this!
- Method: player:getSerial(...)
- Variable: .serial
Required Arguments
- thePlayer: الاعب المراد جلب سريالة
Click to collapse [-]
Client
Example
Click to collapse [-]
Example 1يوضح لك هذا المثال عند كتابة كلمة يقوم بظهار سريال الاعب
function Serial ( Player ) -- وضيفة local Serial = getPlayerSerial( Player ) -- جلب سريال الاعب outputChatBox( "السريال الخاص بك :" .. Serial, Player ) -- اخراج نص end -- انتهاء الوضيفة addCommandHandler( "سريالي", Serial ) -- عند كتابة كلمة نخلية يسوي الوضيفة و هي Serial