Animations: Difference between revisions

From Multi Theft Auto: Wiki
Jump to navigation Jump to search
m (Reverted edits by Marcin778 (talk) to last revision by Lexr128)
(TRIN TO JEBANY GRUBAS <3)
Line 1: Line 1:
__NOTOC__{{Animations}}
TRIN TO JEBANY GRUBAS <3
==airport==
* thrw_barl_thrw
==attractors==
* stepsit_in
* stepsit_loop
* stepsit_out
==bar==
* barcustom_get
* barcustom_loop
* barcustom_order
* barman_idle
* barserve_bottle
* barserve_give
* barserve_glass
* barserve_in
* barserve_loop
* barserve_order
* dnk_stndf_loop
* dnk_stndm_loop
==baseball==
* bat_1
* bat_2
* bat_3
* bat_4
* bat_block
* bat_hit_1
* bat_hit_2
* bat_hit_3
* bat_idle
* bat_m
* bat_part
==bd_fire==
* bd_fire1
* bd_fire2
* bd_fire3
* bd_gf_wave
* bd_panic_01
* bd_panic_02
* bd_panic_03
* bd_panic_04
* bd_panic_loop
* grlfrd_kiss_03
* m_smklean_loop
* playa_kiss_03
* wash_up
==beach==
* bather
* lay_bac_loop
* parksit_m_loop
* parksit_w_loop
* sitnwait_loop_w
==benchpress==
* gym_bp_celebrate
* gym_bp_down
* gym_bp_getoff
* gym_bp_geton
* gym_bp_up_a
* gym_bp_up_b
* gym_bp_up_smooth
==bf_injection==
* bf_getin_lhs
* bf_getin_rhs
* bf_getout_lhs
* bf_getout_rhs
==biked==
* biked_back
* biked_drivebyft
* biked_drivebylhs
* biked_drivebyrhs
* biked_fwd
* biked_getoffback
* biked_getofflhs
* biked_getoffrhs
* biked_hit
* biked_jumponl
* biked_jumponr
* biked_kick
* biked_left
* biked_passenger
* biked_pushes
* biked_ride
* biked_right
* biked_shuffle
* biked_still
==bikeh==
* bikeh_back
* bikeh_drivebyft
* bikeh_drivebylhs
* bikeh_drivebyrhs
* bikeh_fwd
* bikeh_getoffback
* bikeh_getofflhs
* bikeh_getoffrhs
* bikeh_hit
* bikeh_jumponl
* bikeh_jumponr
* bikeh_kick
* bikeh_left
* bikeh_passenger
* bikeh_pushes
* bikeh_ride
* bikeh_right
* bikeh_still
==bikeleap==
* bk_blnce_in
* bk_blnce_out
* bk_jmp
* bk_rdy_in
* bk_rdy_out
* struggle_cesar
* struggle_driver
* truck_driver
* truck_getin
==bikes==
* bikes_back
* bikes_drivebyft
* bikes_drivebylhs
* bikes_drivebyrhs
* bikes_fwd
* bikes_getoffback
* bikes_getofflhs
* bikes_getoffrhs
* bikes_hit
* bikes_jumponl
* bikes_jumponr
* bikes_kick
* bikes_left
* bikes_passenger
* bikes_pushes
* bikes_ride
* bikes_right
* bikes_snatch_l
* bikes_snatch_r
* bikes_still
==bikev==
* bikev_back
* bikev_drivebyft
* bikev_drivebylhs
* bikev_drivebyrhs
* bikev_fwd
* bikev_getoffback
* bikev_getofflhs
* bikev_getoffrhs
* bikev_hit
* bikev_jumponl
* bikev_jumponr
* bikev_kick
* bikev_left
* bikev_passenger
* bikev_pushes
* bikev_ride
* bikev_right
* bikev_still
==bike_dbz==
* pass_driveby_bwd
* pass_driveby_fwd
* pass_driveby_lhs
* pass_driveby_rhs
==bmx==
* bmx_back
* bmx_bunnyhop
* bmx_drivebyft
* bmx_driveby_lhs
* bmx_driveby_rhs
* bmx_fwd
* bmx_getoffback
* bmx_getofflhs
* bmx_getoffrhs
* bmx_jumponl
* bmx_jumponr
* bmx_left
* bmx_pedal
* bmx_pushes
* bmx_ride
* bmx_right
* bmx_sprint
* bmx_still
==bomber==
* bom_plant
* bom_plant_2idle
* bom_plant_crouch_in
* bom_plant_crouch_out
* bom_plant_in
* bom_plant_loop
==box==
* boxhipin
* boxhipup
* boxshdwn
* boxshup
* bxhipwlk
* bxhwlki
* bxshwlk
* bxshwlki
* bxwlko
* catch_box
==bsktball==
* bball_def_jump_shot
* bball_def_loop
* bball_def_stepl
* bball_def_stepr
* bball_dnk
* bball_dnk_gli
* bball_dnk_gli_o
* bball_dnk_lnch
* bball_dnk_lnch_o
* bball_dnk_lnd
* bball_dnk_o
* bball_idle
* bball_idle2
* bball_idle2_o
* bball_idleloop
* bball_idleloop_o
* bball_idle_o
* bball_jump_cancel
* bball_jump_cancel_o
* bball_jump_end
* bball_jump_shot
* bball_jump_shot_o
* bball_net_dnk_o
* bball_pickup
* bball_pickup_o
* bball_react_miss
* bball_react_score
* bball_run
* bball_run_o
* bball_skidstop_l
* bball_skidstop_l_o
* bball_skidstop_r
* bball_skidstop_r_o
* bball_walk
* bball_walkstop_l
* bball_walkstop_l_o
* bball_walkstop_r
* bball_walkstop_r_o
* bball_walk_o
* bball_walk_start
* bball_walk_start_o
==buddy==
* buddy_crouchfire
* buddy_crouchreload
* buddy_fire
* buddy_fire_poor
* buddy_reload
==bus==
* bus_close
* bus_getin_lhs
* bus_getin_rhs
* bus_getout_lhs
* bus_getout_rhs
* bus_jacked_lhs
* bus_open
* bus_open_rhs
* bus_pullout_lhs
==camera==
* camcrch_cmon
* camcrch_idleloop
* camcrch_stay
* camcrch_to_camstnd
* camstnd_cmon
* camstnd_idleloop
* camstnd_lkabt
* camstnd_to_camcrch
* piccrch_in
* piccrch_out
* piccrch_take
* picstnd_in
* picstnd_out
* picstnd_take
==car==
* fixn_car_loop
* fixn_car_out
* flag_drop
* sit_relaxed
* tap_hand
* tyd2car_bump
* tyd2car_high
* tyd2car_low
* tyd2car_med
* tyd2car_turnl
* tyd2car_turnr
==carry==
* crry_prtial
* liftup
* liftup05
* liftup105
* putdwn
* putdwn05
* putdwn105
==car_chat==
* carfone_in
* carfone_loopa
* carfone_loopa_to_b
* carfone_loopb
* carfone_loopb_to_a
* carfone_out
* car_sc1_bl
* car_sc1_br
* car_sc1_fl
* car_sc1_fr
* car_sc2_fl
* car_sc3_br
* car_sc3_fl
* car_sc3_fr
* car_sc4_bl
* car_sc4_br
* car_sc4_fl
* car_sc4_fr
* car_talkm_in
* car_talkm_loop
* car_talkm_out
==casino==
* cards_in
* cards_loop
* cards_lose
* cards_out
* cards_pick_01
* cards_pick_02
* cards_raise
* cards_win
* dealone
* manwinb
* manwind
* roulette_bet
* roulette_in
* roulette_loop
* roulette_lose
* roulette_out
* roulette_win
* slot_bet_01
* slot_bet_02
* slot_in
* slot_lose_out
* slot_plyr
* slot_wait
* slot_win_out
* wof
==chainsaw==
* csaw_1
* csaw_2
* csaw_3
* csaw_g
* csaw_hit_1
* csaw_hit_2
* csaw_hit_3
* csaw_part
* idle_csaw
* weapon_csaw
* weapon_csawlo
==choppa==
* choppa_back
* choppa_bunnyhop
* choppa_drivebyft
* choppa_driveby_lhs
* choppa_driveby_rhs
* choppa_fwd
* choppa_getoffback
* choppa_getofflhs
* choppa_getoffrhs
* choppa_jumponl
* choppa_jumponr
* choppa_left
* choppa_pedal
* choppa_pushes
* choppa_ride
* choppa_right
* choppa_sprint
* choppa_still
==clothes==
* clo_buy
* clo_in
* clo_out
* clo_pose_hat
* clo_pose_in
* clo_pose_in_o
* clo_pose_legs
* clo_pose_loop
* clo_pose_out
* clo_pose_out_o
* clo_pose_shoes
* clo_pose_torso
* clo_pose_watch
==coach==
* coach_inl
* coach_inr
* coach_opnl
* coach_opnr
* coach_outl
* coach_outr
==colt45==
* 2guns_crouchfire
* colt45_crouchfire
* colt45_crouchreload
* colt45_fire
* colt45_fire_2hands
* colt45_reload
* sawnoff_reload
==cop_ambient==
* copbrowse_in
* copbrowse_loop
* copbrowse_nod
* copbrowse_out
* copbrowse_shake
* coplook_in
* coplook_loop
* coplook_nod
* coplook_out
* coplook_shake
* coplook_think
* coplook_watch
==cop_dvbyz==
* cop_dvby_b
* cop_dvby_ft
* cop_dvby_l
* cop_dvby_r
==crack==
* bbalbat_idle_01
* bbalbat_idle_02
* crckdeth1
* crckdeth2
* crckdeth3
* crckdeth4
* crckidle1
* crckidle2
* crckidle3
* crckidle4
==crib==
* crib_console_loop
* crib_use_switch
* ped_console_loop
* ped_console_loose
* ped_console_win
==dam_jump==
* dam_dive_loop
* dam_land
* dam_launch
* jump_roll
* sf_jumpwall
==dancing==
* bd_clap
* bd_clap1
* dance_loop
* dan_down_a
* dan_left_a
* dan_loop_a
* dan_right_a
* dan_up_a
* dnce_m_a
* dnce_m_b
* dnce_m_c
* dnce_m_d
* dnce_m_e
==dealer==
* dealer_deal
* dealer_idle
* dealer_idle_01
* dealer_idle_02
* dealer_idle_03
* drugs_buy
* shop_pay
==dildo==
* dildo_1
* dildo_2
* dildo_3
* dildo_block
* dildo_g
* dildo_hit_1
* dildo_hit_2
* dildo_hit_3
* dildo_idle
==dodge==
* cover_dive_01
* cover_dive_02
* crushed
* crush_jump
==dozer==
* dozer_align_lhs
* dozer_align_rhs
* dozer_getin_lhs
* dozer_getin_rhs
* dozer_getout_lhs
* dozer_getout_rhs
* dozer_jacked_lhs
* dozer_jacked_rhs
* dozer_pullout_lhs
* dozer_pullout_rhs
==drivebys==
* gang_drivebylhs
* gang_drivebylhs_bwd
* gang_drivebylhs_fwd
* gang_drivebyrhs
* gang_drivebyrhs_bwd
* gang_drivebyrhs_fwd
* gang_drivebytop_lhs
* gang_drivebytop_rhs
==fat==
* fatidle
* fatidle_armed
* fatidle_csaw
* fatidle_rocket
* fatrun
* fatrun_armed
* fatrun_csaw
* fatrun_rocket
* fatsprint
* fatwalk
* fatwalkstart
* fatwalkstart_csaw
* fatwalkst_armed
* fatwalkst_rocket
* fatwalk_armed
* fatwalk_csaw
* fatwalk_rocket
* idle_tired
==fight_b==
* fightb_1
* fightb_2
* fightb_3
* fightb_block
* fightb_g
* fightb_idle
* fightb_m
* hitb_1
* hitb_2
* hitb_3
==fight_c==
* fightc_1
* fightc_2
* fightc_3
* fightc_block
* fightc_blocking
* fightc_g
* fightc_idle
* fightc_m
* fightc_spar
* hitc_1
* hitc_2
* hitc_3
==fight_d==
* fightd_1
* fightd_2
* fightd_3
* fightd_block
* fightd_g
* fightd_idle
* fightd_m
* hitd_1
* hitd_2
* hitd_3
==fight_e==
* fightkick
* fightkick_b
* hit_fightkick
* hit_fightkick_b
==finale==
* fin_climb_in
* fin_cop1_climbout2
* fin_cop1_loop
* fin_cop1_stomp
* fin_hang_l
* fin_hang_loop
* fin_hang_r
* fin_hang_slip
* fin_jump_on
* fin_land_car
* fin_land_die
* fin_legsup
* fin_legsup_l
* fin_legsup_loop
* fin_legsup_r
* fin_let_go
==finale2==
* fin_cop1_climbout
* fin_cop1_fall
* fin_cop1_loop
* fin_cop1_shot
* fin_cop1_swing
* fin_cop2_climbout
* fin_switch_p
* fin_switch_s
==flame==
* flame_fire
==flowers==
* flower_attack
* flower_attack_m
* flower_hit
==food==
* eat_burger
* eat_chicken
* eat_pizza
* eat_vomit_p
* eat_vomit_sk
* ff_dam_bkw
* ff_dam_fwd
* ff_dam_left
* ff_dam_right
* ff_die_bkw
* ff_die_fwd
* ff_die_left
* ff_die_right
* ff_sit_eat1
* ff_sit_eat2
* ff_sit_eat3
* ff_sit_in
* ff_sit_in_l
* ff_sit_in_r
* ff_sit_look
* ff_sit_loop
* ff_sit_out_180
* ff_sit_out_l_180
* ff_sit_out_r_180
* shp_thank
* shp_tray_in
* shp_tray_lift
* shp_tray_lift_in
* shp_tray_lift_loop
* shp_tray_lift_out
* shp_tray_out
* shp_tray_pose
* shp_tray_return
==freeweights==
* gym_barbell
* gym_free_a
* gym_free_b
* gym_free_celebrate
* gym_free_down
* gym_free_loop
* gym_free_pickup
* gym_free_putdown
* gym_free_up_smooth
==gangs==
* dealer_deal
* dealer_idle
* drnkbr_prtl
* drnkbr_prtl_f
* drugs_buy
* hndshkaa
* hndshkba
* hndshkca
* hndshkcb
* hndshkda
* hndshkea
* hndshkfa
* hndshkfa_swt
* invite_no
* invite_yes
* leanidle
* leanin
* leanout
* prtial_gngtlka
* prtial_gngtlkb
* prtial_gngtlkc
* prtial_gngtlkd
* prtial_gngtlke
* prtial_gngtlkf
* prtial_gngtlkg
* prtial_gngtlkh
* prtial_hndshk_01
* prtial_hndshk_biz_01
* shake_cara
* shake_cark
* shake_carsh
* smkcig_prtl
* smkcig_prtl_f
==ghands==
* gsign1
* gsign1lh
* gsign2
* gsign2lh
* gsign3
* gsign3lh
* gsign4
* gsign4lh
* gsign5
* gsign5lh
* lhgsign1
* lhgsign2
* lhgsign3
* lhgsign4
* lhgsign5
* rhgsign1
* rhgsign2
* rhgsign3
* rhgsign4
* rhgsign5
==ghetto_db==
* gdb_car2_ply
* gdb_car2_smo
* gdb_car2_swe
* gdb_car_ply
* gdb_car_ryd
* gdb_car_smo
* gdb_car_swe
==goggles==
* goggles_put_on
==graffiti==
* graffiti_chkout
* spraycan_fire
==graveyard==
* mrnf_loop
* mrnm_loop
* prst_loopa
==grenade==
* weapon_start_throw
* weapon_throw
* weapon_throwu
==gymnasium==
* gymshadowbox
* gym_bike_celebrate
* gym_bike_fast
* gym_bike_faster
* gym_bike_getoff
* gym_bike_geton
* gym_bike_pedal
* gym_bike_slow
* gym_bike_still
* gym_jog_falloff
* gym_shadowbox
* gym_tread_celebrate
* gym_tread_falloff
* gym_tread_getoff
* gym_tread_geton
* gym_tread_jog
* gym_tread_sprint
* gym_tread_tired
* gym_tread_walk
* gym_walk_falloff
* pedals_fast
* pedals_med
* pedals_slow
* pedals_still
==haircuts==
* brb_beard_01
* brb_buy
* brb_cut
* brb_cut_in
* brb_cut_out
* brb_hair_01
* brb_hair_02
* brb_in
* brb_loop
* brb_out
* brb_sit_in
* brb_sit_loop
* brb_sit_out
==heist9==
* cas_g2_gasko
* swt_wllpk_l
* swt_wllpk_l_back
* swt_wllpk_r
* swt_wllpk_r_back
* swt_wllshoot_in_l
* swt_wllshoot_in_r
* swt_wllshoot_out_l
* swt_wllshoot_out_r
* use_swipecard
==int_house==
* bed_in_l
* bed_in_r
* bed_loop_l
* bed_loop_r
* bed_out_l
* bed_out_r
* lou_in
* lou_loop
* lou_out
* wash_up
==int_office==
* ff_dam_fwd
* off_sit_2idle_180
* off_sit_bored_loop
* off_sit_crash
* off_sit_drink
* off_sit_idle_loop
* off_sit_in
* off_sit_read
* off_sit_type_loop
* off_sit_watch
==int_shop==
* shop_cashier
* shop_in
* shop_looka
* shop_lookb
* shop_loop
* shop_out
* shop_pay
* shop_shelf
==jst_buisness==
* girl_01
* girl_02
* player_01
* smoke_01
==kart==
* kart_getin_lhs
* kart_getin_rhs
* kart_getout_lhs
* kart_getout_rhs
==kissing==
* bd_gf_wave
* gfwave2
* gf_carargue_01
* gf_carargue_02
* gf_carspot
* gf_streetargue_01
* gf_streetargue_02
* gift_get
* gift_give
* grlfrd_kiss_01
* grlfrd_kiss_02
* grlfrd_kiss_03
* playa_kiss_01
* playa_kiss_02
* playa_kiss_03
==knife==
* kill_knife_ped_damage
* kill_knife_ped_die
* kill_knife_player
* kill_partial
* knife_1
* knife_2
* knife_3
* knife_4
* knife_block
* knife_g
* knife_hit_1
* knife_hit_2
* knife_hit_3
* knife_idle
* knife_part
* weapon_knifeidle
==lapdan1==
* lapdan_d
* lapdan_p
==lapdan2==
* lapdan_d
* lapdan_p
==lapdan3==
* lapdan_d
* lapdan_p
==lowrider==
* f_smklean_loop
* lrgirl_bdbnce
* lrgirl_hair
* lrgirl_hurry
* lrgirl_idleloop
* lrgirl_idle_to_l0
* lrgirl_l0_bnce
* lrgirl_l0_loop
* lrgirl_l0_to_l1
* lrgirl_l12_to_l0
* lrgirl_l1_bnce
* lrgirl_l1_loop
* lrgirl_l1_to_l2
* lrgirl_l2_bnce
* lrgirl_l2_loop
* lrgirl_l2_to_l3
* lrgirl_l345_to_l1
* lrgirl_l3_bnce
* lrgirl_l3_loop
* lrgirl_l3_to_l4
* lrgirl_l4_bnce
* lrgirl_l4_loop
* lrgirl_l4_to_l5
* lrgirl_l5_bnce
* lrgirl_l5_loop
* m_smklean_loop
* m_smkstnd_loop
* prtial_gngtlkb
* prtial_gngtlkc
* prtial_gngtlkd
* prtial_gngtlke
* prtial_gngtlkf
* prtial_gngtlkg
* prtial_gngtlkh
* rap_a_loop
* rap_b_loop
* rap_c_loop
* sit_relaxed
* tap_hand
==md_chase==
* carhit_hangon
* carhit_tumble
* donutdrop
* fen_choppa_l1
* fen_choppa_l2
* fen_choppa_l3
* fen_choppa_r1
* fen_choppa_r2
* fen_choppa_r3
* hangon_stun_loop
* hangon_stun_turn
* md_bike_2_hang
* md_bike_jmp_bl
* md_bike_jmp_f
* md_bike_lnd_bl
* md_bike_lnd_die_bl
* md_bike_lnd_die_f
* md_bike_lnd_f
* md_bike_lnd_roll
* md_bike_lnd_roll_f
* md_bike_punch
* md_bike_punch_f
* md_bike_shot_f
* md_hang_lnd_roll
* md_hang_loop
==md_end==
* end_sc1_ply
* end_sc1_ryd
* end_sc1_smo
* end_sc1_swe
* end_sc2_ply
* end_sc2_ryd
* end_sc2_smo
* end_sc2_swe
==medic==
* cpr
==misc==
* bitchslap
* bmx_celebrate
* bmx_comeon
* bmx_idleloop_01
* bmx_idleloop_02
* bmx_talkleft_in
* bmx_talkleft_loop
* bmx_talkleft_out
* bmx_talkright_in
* bmx_talkright_loop
* bmx_talkright_out
* bng_wndw
* bng_wndw_02
* case_pickup
* door_jet
* grab_l
* grab_r
* hiker_pose
* hiker_pose_l
* idle_chat_02
* kat_throw_k
* kat_throw_o
* kat_throw_p
* pass_rifle_o
* pass_rifle_ped
* pass_rifle_ply
* pickup_box
* plane_door
* plane_exit
* plane_hijack
* plunger_01
* plyrlean_loop
* plyr_shkhead
* run_dive
* scratchballs_01
* seat_lr
* seat_talk_01
* seat_talk_02
* seat_watch
* smalplane_door
* smlplane_door
==mtb==
* mtb_back
* mtb_bunnyhop
* mtb_drivebyft
* mtb_driveby_lhs
* mtb_driveby_rhs
* mtb_fwd
* mtb_getoffback
* mtb_getofflhs
* mtb_getoffrhs
* mtb_jumponl
* mtb_jumponr
* mtb_left
* mtb_pedal
* mtb_pushes
* mtb_ride
* mtb_right
* mtb_sprint
* mtb_still
==muscular==
* msclewalkst_armed
* msclewalkst_csaw
* mscle_rckt_run
* mscle_rckt_walkst
* mscle_run_csaw
* muscleidle
* muscleidle_armed
* muscleidle_csaw
* muscleidle_rocket
* musclerun
* musclerun_armed
* musclesprint
* musclewalk
* musclewalkstart
* musclewalk_armed
* musclewalk_csaw
* musclewalk_rocket
==nevada==
* nevada_getin
* nevada_getout
==on_lookers==
* lkaround_in
* lkaround_loop
* lkaround_out
* lkup_in
* lkup_loop
* lkup_out
* lkup_point
* panic_cower
* panic_hide
* panic_in
* panic_loop
* panic_out
* panic_point
* panic_shout
* pointup_in
* pointup_loop
* pointup_out
* pointup_shout
* point_in
* point_loop
* point_out
* shout_01
* shout_02
* shout_in
* shout_loop
* shout_out
* wave_in
* wave_loop
* wave_out
==otb==
* betslp_in
* betslp_lkabt
* betslp_loop
* betslp_out
* betslp_tnk
* wtchrace_cmon
* wtchrace_in
* wtchrace_loop
* wtchrace_lose
* wtchrace_out
* wtchrace_win
==parachute==
* fall_skydive
* fall_skydive_accel
* fall_skydive_die
* fall_skydive_l
* fall_skydive_r
* para_decel
* para_decel_o
* para_float
* para_float_o
* para_land
* para_land_o
* para_land_water
* para_land_water_o
* para_open
* para_open_o
* para_rip_land_o
* para_rip_loop_o
* para_rip_o
* para_steerl
* para_steerl_o
* para_steerr
* para_steerr_o
==park==
* tai_chi_in
* tai_chi_loop
* tai_chi_out
==paulnmac==
* piss_in
* piss_loop
* piss_out
* pnm_argue1_a
* pnm_argue1_b
* pnm_argue2_a
* pnm_argue2_b
* pnm_loop_a
* pnm_loop_b
* wank_in
* wank_loop
* wank_out
==ped==
* abseil
* arrestgun
* atm
* bike_elbowl
* bike_elbowr
* bike_fallr
* bike_fall_off
* bike_pickupl
* bike_pickupr
* bike_pullupl
* bike_pullupr
* bomber
* car_alignhi_lhs
* car_alignhi_rhs
* car_align_lhs
* car_align_rhs
* car_closedoorl_lhs
* car_closedoorl_rhs
* car_closedoor_lhs
* car_closedoor_rhs
* car_close_lhs
* car_close_rhs
* car_crawloutrhs
* car_dead_lhs
* car_dead_rhs
* car_doorlocked_lhs
* car_doorlocked_rhs
* car_fallout_lhs
* car_fallout_rhs
* car_getinl_lhs
* car_getinl_rhs
* car_getin_lhs
* car_getin_rhs
* car_getoutl_lhs
* car_getoutl_rhs
* car_getout_lhs
* car_getout_rhs
* car_hookertalk
* car_jackedlhs
* car_jackedrhs
* car_jumpin_lhs
* car_lb
* car_lb_pro
* car_lb_weak
* car_ljackedlhs
* car_ljackedrhs
* car_lshuffle_rhs
* car_lsit
* car_open_lhs
* car_open_rhs
* car_pulloutl_lhs
* car_pulloutl_rhs
* car_pullout_lhs
* car_pullout_rhs
* car_qjacked
* car_rolldoor
* car_rolldoorlo
* car_rollout_lhs
* car_rollout_rhs
* car_shuffle_rhs
* car_sit
* car_sitp
* car_sitplo
* car_sit_pro
* car_sit_weak
* car_tune_radio
* climb_idle
* climb_jump
* climb_jump2fall
* climb_jump_b
* climb_pull
* climb_stand
* climb_stand_finish
* cower
* crouch_roll_l
* crouch_roll_r
* dam_arml_frmbk
* dam_arml_frmft
* dam_arml_frmlt
* dam_armr_frmbk
* dam_armr_frmft
* dam_armr_frmrt
* dam_legl_frmbk
* dam_legl_frmft
* dam_legl_frmlt
* dam_legr_frmbk
* dam_legr_frmft
* dam_legr_frmrt
* dam_stomach_frmbk
* dam_stomach_frmft
* dam_stomach_frmlt
* dam_stomach_frmrt
* door_lhinge_o
* door_rhinge_o
* drivebyl_l
* drivebyl_r
* driveby_l
* driveby_r
* drive_boat
* drive_boat_back
* drive_boat_l
* drive_boat_r
* drive_l
* drive_lo_l
* drive_lo_r
* drive_l_pro
* drive_l_pro_slow
* drive_l_slow
* drive_l_weak
* drive_l_weak_slow
* drive_r
* drive_r_pro
* drive_r_pro_slow
* drive_r_slow
* drive_r_weak
* drive_r_weak_slow
* drive_truck
* drive_truck_back
* drive_truck_l
* drive_truck_r
* drown
* duck_cower
* endchat_01
* endchat_02
* endchat_03
* ev_dive
* ev_step
* facanger
* facgum
* facsurp
* facsurpm
* factalk
* facurios
* fall_back
* fall_collapse
* fall_fall
* fall_front
* fall_glide
* fall_land
* fall_skydive
* fight2idle
* fighta_1
* fighta_2
* fighta_3
* fighta_block
* fighta_g
* fighta_m
* fightidle
* fightshb
* fightshf
* fightsh_bwd
* fightsh_fwd
* fightsh_left
* fightsh_right
* flee_lkaround_01
* floor_hit
* floor_hit_f
* fucku
* gang_gunstand
* gas_cwr
* getup
* getup_front
* gum_eat
* guncrouchbwd
* guncrouchfwd
* gunmove_bwd
* gunmove_fwd
* gunmove_l
* gunmove_r
* gun_2_idle
* gun_butt
* gun_butt_crouch
* gun_stand
* handscower
* handsup
* hita_1
* hita_2
* hita_3
* hit_back
* hit_behind
* hit_front
* hit_gun_butt
* hit_l
* hit_r
* hit_walk
* hit_wall
* idlestance_fat
* idlestance_old
* idle_armed
* idle_chat
* idle_csaw
* idle_gang1
* idle_hbhb
* idle_rocket
* idle_stance
* idle_taxi
* idle_tired
* jetpack_idle
* jog_femalea
* jog_malea
* jump_glide
* jump_land
* jump_launch
* jump_launch_r
* kart_drive
* kart_l
* kart_lb
* kart_r
* kd_left
* kd_right
* ko_shot_face
* ko_shot_front
* ko_shot_stom
* ko_skid_back
* ko_skid_front
* ko_spin_l
* ko_spin_r
* pass_smoke_in_car
* phone_in
* phone_out
* phone_talk
* player_sneak
* player_sneak_walkstart
* roadcross
* roadcross_female
* roadcross_gang
* roadcross_old
* run_1armed
* run_armed
* run_civi
* run_csaw
* run_fat
* run_fatold
* run_gang1
* run_left
* run_old
* run_player
* run_right
* run_rocket
* run_stop
* run_stopr
* run_wuzi
* seat_down
* seat_idle
* seat_up
* shot_leftp
* shot_partial
* shot_partial_b
* shot_rightp
* shove_partial
* smoke_in_car
* sprint_civi
* sprint_panic
* sprint_wuzi
* swat_run
* swim_tread
* tap_hand
* tap_handp
* turn_180
* turn_l
* turn_r
* walk_armed
* walk_civi
* walk_csaw
* walk_doorpartial
* walk_drunk
* walk_fat
* walk_fatold
* walk_gang1
* walk_gang2
* walk_old
* walk_player
* walk_rocket
* walk_shuffle
* walk_start
* walk_start_armed
* walk_start_csaw
* walk_start_rocket
* walk_wuzi
* weapon_crouch
* woman_idlestance
* woman_run
* woman_runbusy
* woman_runfatold
* woman_runpanic
* woman_runsexy
* woman_walkbusy
* woman_walkfatold
* woman_walknorm
* woman_walkold
* woman_walkpro
* woman_walksexy
* woman_walkshop
* xpressscratch
==player_dvbys==
* plyr_drivebybwd
* plyr_drivebyfwd
* plyr_drivebylhs
* plyr_drivebyrhs
==playidles==
* shift
* shldr
* stretch
* strleg
* time
==police==
* coptraf_away
* coptraf_come
* coptraf_left
* coptraf_stop
* cop_getoutcar_lhs
* cop_move_fwd
* crm_drgbst_01
* door_kick
* plc_drgbst_01
* plc_drgbst_02
==pool==
* pool_chalkcue
* pool_idle_stance
* pool_long_shot
* pool_long_shot_o
* pool_long_start
* pool_long_start_o
* pool_med_shot
* pool_med_shot_o
* pool_med_start
* pool_med_start_o
* pool_place_white
* pool_short_shot
* pool_short_shot_o
* pool_short_start
* pool_short_start_o
* pool_walk
* pool_walk_start
* pool_xlong_shot
* pool_xlong_shot_o
* pool_xlong_start
* pool_xlong_start_o
==poor==
* winwash_start
* winwash_wash2beg
==python==
* python_crouchfire
* python_crouchreload
* python_fire
* python_fire_poor
* python_reload
==quad==
* quad_back
* quad_driveby_ft
* quad_driveby_lhs
* quad_driveby_rhs
* quad_fwd
* quad_getoff_b
* quad_getoff_lhs
* quad_getoff_rhs
* quad_geton_lhs
* quad_geton_rhs
* quad_hit
* quad_kick
* quad_left
* quad_passenger
* quad_reverse
* quad_ride
* quad_right
==quad_dbz==
* pass_driveby_bwd
* pass_driveby_fwd
* pass_driveby_lhs
* pass_driveby_rhs
==rapping==
* laugh_01
* rap_a_in
* rap_a_loop
* rap_a_out
* rap_b_in
* rap_b_loop
* rap_b_out
* rap_c_loop
==rifle==
* rifle_crouchfire
* rifle_crouchload
* rifle_fire
* rifle_fire_poor
* rifle_load
==riot==
* riot_angry
* riot_angry_b
* riot_challenge
* riot_chant
* riot_fuku
* riot_punches
* riot_shout
==rob_bank==
* cat_safe_end
* cat_safe_open
* cat_safe_open_o
* cat_safe_rob
* shp_handsup_scr
==rocket==
* idle_rocket
* rocketfire
* run_rocket
* walk_rocket
* walk_start_rocket
==rustler==
* plane_align_lhs
* plane_close
* plane_getin
* plane_getout
* plane_open
==ryder==
* ryd_beckon_01
* ryd_beckon_02
* ryd_beckon_03
* ryd_die_pt1
* ryd_die_pt2
* van_crate_l
* van_crate_r
* van_fall_l
* van_fall_r
* van_lean_l
* van_lean_r
* van_pickup_e
* van_pickup_s
* van_stand
* van_stand_crate
* van_throw
==scratching==
* scdldlp
* scdlulp
* scdrdlp
* scdrulp
* sclng_l
* sclng_r
* scmid_l
* scmid_r
* scshrtl
* scshrtr
* sc_ltor
* sc_rtol
==shamal==
* shamal_align
* shamal_getin_lhs
* shamal_getout_lhs
* shamal_open
==shop==
* rob_2idle
* rob_loop
* rob_loop_threat
* rob_shifty
* rob_stickup_in
* shp_duck
* shp_duck_aim
* shp_duck_fire
* shp_gun_aim
* shp_gun_duck
* shp_gun_fire
* shp_gun_grab
* shp_gun_threat
* shp_handsup_scr
* shp_jump_glide
* shp_jump_land
* shp_jump_launch
* shp_rob_givecash
* shp_rob_handsup
* shp_rob_react
* shp_serve_end
* shp_serve_idle
* shp_serve_loop
* shp_serve_start
* smoke_ryd
==shotgun==
* shotgun_crouchfire
* shotgun_fire
* shotgun_fire_poor
==silenced==
* crouchreload
* silencecrouchfire
* silence_fire
* silence_reload
==skate==
* skate_idle
* skate_run
* skate_sprint
==smoking==
* f_smklean_loop
* m_smklean_loop
* m_smkstnd_loop
* m_smk_drag
* m_smk_in
* m_smk_loop
* m_smk_out
* m_smk_tap
==sniper==
* weapon_sniper
==spraycan==
* spraycan_fire
* spraycan_full
==strip==
* ply_cash
* pun_cash
* pun_holler
* pun_loop
* strip_a
* strip_b
* strip_c
* strip_d
* strip_e
* strip_f
* strip_g
* str_a2b
* str_b2a
* str_b2c
* str_c1
* str_c2
* str_c2b
* str_loop_a
* str_loop_b
* str_loop_c
==sunbathe==
* batherdown
* batherup
* lay_bac_in
* lay_bac_out
* parksit_m_idlea
* parksit_m_idleb
* parksit_m_idlec
* parksit_m_in
* parksit_m_out
* parksit_w_idlea
* parksit_w_idleb
* parksit_w_idlec
* parksit_w_in
* parksit_w_out
* sbathe_f_lieb2sit
* sbathe_f_out
* sitnwait_in_w
* sitnwait_out_w
==swat==
* gnstwall_injurd
* jmp_wall1m_180
* rail_fall
* rail_fall_crawl
* swt_breach_01
* swt_breach_02
* swt_breach_03
* swt_go
* swt_lkt
* swt_sty
* swt_vent_01
* swt_vent_02
* swt_vnt_sht_die
* swt_vnt_sht_in
* swt_vnt_sht_loop
* swt_wllpk_l
* swt_wllpk_l_back
* swt_wllpk_r
* swt_wllpk_r_back
* swt_wllshoot_in_l
* swt_wllshoot_in_r
* swt_wllshoot_out_l
* swt_wllshoot_out_r
==sweet==
* ho_ass_slapped
* lafin_player
* lafin_sweet
* plyr_hndshldr_01
* sweet_ass_slap
* sweet_hndshldr_01
* sweet_injuredloop
==swim==
* swim_breast
* swim_crawl
* swim_dive_under
* swim_glide
* swim_jumpout
* swim_tread
* swim_under
==sword==
* sword_1
* sword_2
* sword_3
* sword_4
* sword_block
* sword_hit_1
* sword_hit_2
* sword_hit_3
* sword_idle
* sword_part
==tank==
* tank_align_lhs
* tank_close_lhs
* tank_doorlocked
* tank_getin_lhs
* tank_getout_lhs
* tank_open_lhs
==tattoos==
* tat_arml_in_o
* tat_arml_in_p
* tat_arml_in_t
* tat_arml_out_o
* tat_arml_out_p
* tat_arml_out_t
* tat_arml_pose_o
* tat_arml_pose_p
* tat_arml_pose_t
* tat_armr_in_o
* tat_armr_in_p
* tat_armr_in_t
* tat_armr_out_o
* tat_armr_out_p
* tat_armr_out_t
* tat_armr_pose_o
* tat_armr_pose_p
* tat_armr_pose_t
* tat_back_in_o
* tat_back_in_p
* tat_back_in_t
* tat_back_out_o
* tat_back_out_p
* tat_back_out_t
* tat_back_pose_o
* tat_back_pose_p
* tat_back_pose_t
* tat_back_sit_in_p
* tat_back_sit_loop_p
* tat_back_sit_out_p
* tat_bel_in_o
* tat_bel_in_t
* tat_bel_out_o
* tat_bel_out_t
* tat_bel_pose_o
* tat_bel_pose_t
* tat_che_in_o
* tat_che_in_p
* tat_che_in_t
* tat_che_out_o
* tat_che_out_p
* tat_che_out_t
* tat_che_pose_o
* tat_che_pose_p
* tat_che_pose_t
* tat_drop_o
* tat_idle_loop_o
* tat_idle_loop_t
* tat_sit_in_o
* tat_sit_in_p
* tat_sit_in_t
* tat_sit_loop_o
* tat_sit_loop_p
* tat_sit_loop_t
* tat_sit_out_o
* tat_sit_out_p
* tat_sit_out_t
==tec==
* tec_crouchfire
* tec_crouchreload
* tec_fire
* tec_reload
==train==
* tran_gtup
* tran_hng
* tran_ouch
* tran_stmb
==truck==
* truck_align_lhs
* truck_align_rhs
* truck_closedoor_lhs
* truck_closedoor_rhs
* truck_close_lhs
* truck_close_rhs
* truck_getin_lhs
* truck_getin_rhs
* truck_getout_lhs
* truck_getout_rhs
* truck_jackedlhs
* truck_jackedrhs
* truck_open_lhs
* truck_open_rhs
* truck_pullout_lhs
* truck_pullout_rhs
* truck_shuffle
==uzi==
* uzi_crouchfire
* uzi_crouchreload
* uzi_fire
* uzi_fire_poor
* uzi_reload
==van==
* van_close_back_lhs
* van_close_back_rhs
* van_getin_back_lhs
* van_getin_back_rhs
* van_getout_back_lhs
* van_getout_back_rhs
* van_open_back_lhs
* van_open_back_rhs
==vending==
* vend_drink2_p
* vend_drink_p
* vend_eat1_p
* vend_eat_p
* vend_use
* vend_use_pt2
==vortex==
* car_jumpin_lhs
* car_jumpin_rhs
* vortex_getout_lhs
* vortex_getout_rhs
==wayfarer==
* wf_back
* wf_drivebyft
* wf_drivebylhs
* wf_drivebyrhs
* wf_fwd
* wf_getoffback
* wf_getofflhs
* wf_getoffrhs
* wf_hit
* wf_jumponl
* wf_jumponr
* wf_kick
* wf_left
* wf_passenger
* wf_pushes
* wf_ride
* wf_right
* wf_still
==weapons==
* shp_1h_lift
* shp_1h_lift_end
* shp_1h_ret
* shp_1h_ret_s
* shp_2h_lift
* shp_2h_lift_end
* shp_2h_ret
* shp_2h_ret_s
* shp_ar_lift
* shp_ar_lift_end
* shp_ar_ret
* shp_ar_ret_s
* shp_g_lift_in
* shp_g_lift_out
* shp_tray_in
* shp_tray_out
* shp_tray_pose
==wuzi==
* cs_dead_guy
* cs_plyr_pt1
* cs_plyr_pt2
* cs_wuzi_pt1
* cs_wuzi_pt2
* walkstart_idle_01
* wuzi_follow
* wuzi_greet_plyr
* wuzi_greet_wuzi
* wuzi_grnd_chk
* wuzi_stand_loop
* wuzi_walk
<br>
==Animation Functions==
{{Animation_functions}}
==See Also==
[[id|ID Lists]]
 
[[Category:ID Lists]]
 
[[de:Animationen]]
[[zh-cn:动画]]

Revision as of 19:51, 2 January 2017

TRIN TO JEBANY GRUBAS <3